index
:
gate.git
master
A specialized 2D game library. Fork of https://github.com/SergiusIW/gate
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2018-08-09
Added functions required for working with a camera and a cursor
HEAD
master
Justin Worthe
2018-08-05
Removed lazy_static dependency
Justin Worthe
2018-08-05
Updated max size of atlas
Justin Worthe
2018-08-05
Hid cursor on the canvas
Justin Worthe
2018-08-05
Changed time to use Rust time rather than SDL time
Justin Worthe
2018-08-02
preparing for release
Matthew Michelotti
2018-08-02
using SDL2 desktop fullscreen mode to avoid blurring
Matthew Michelotti
2018-08-02
updated gate docs to reflect readme
Matthew Michelotti
2018-08-02
preparing for release
Matthew Michelotti
2018-08-02
updated readme
Matthew Michelotti
2018-08-02
adding fullscreen functionality for SDL2 build
Matthew Michelotti
2018-08-02
Hack: ignoring Mix_Init error flag, fixes #2
Matthew Michelotti
2018-08-02
extracting sdl2::mixer::init call into its own function
Matthew Michelotti
2018-07-22
added html touch events for mobile devices
Matthew Michelotti
2018-07-21
corrected cursor position on html canvas
Matthew Michelotti
2018-07-21
cancel fullscreen when app is quit
Matthew Michelotti
2018-07-21
added tag to avoid erroneous html scaling on mobile devices
Matthew Michelotti
2018-07-21
added html fullscreen requests
Matthew Michelotti
2018-07-21
updated html canvas resizing to handle zooming and high-dpi devices
Matthew Michelotti
2018-07-17
changed gate.js signature in preparation for future changes
Matthew Michelotti
2018-06-14
updated example readme
Matthew Michelotti
2018-06-14
preparing for release
Matthew Michelotti
2018-06-14
updated doc comments
Matthew Michelotti
2018-06-13
Closes #3; Fix to FFI WASM issue
Matthew Michelotti
2018-06-05
added links to games in the readme
Matthew Michelotti
2018-06-02
clearing pressed keys after a restart in gate.js
Matthew Michelotti
2018-06-02
added restart method to gate.js, so app can be resumed after closing
Matthew Michelotti
2018-06-02
wrapping gate.js code in a top-level function
Matthew Michelotti
2018-06-02
blocking method calls after gate app has been stopped
Matthew Michelotti
2018-06-02
sending App-quit message through to javascript
Matthew Michelotti
2018-06-01
capping timestep at 15 FPS
Matthew Michelotti
2018-05-24
added some additional keyboard keys
Matthew Michelotti
2018-05-24
updated rustdoc comments
Matthew Michelotti
2018-05-24
added methods for dealing with native pixel alignment
Matthew Michelotti
2018-05-24
fixed graphical artifacts with pillarboxing/letterboxing
Matthew Michelotti
2018-05-24
added tile_width option
Matthew Michelotti
2018-05-24
removed lower-bound for SDL window size
Matthew Michelotti
2018-05-24
changed how render dims are computed, changed origin to bottom-left corner
Matthew Michelotti
2018-05-24
fix to cargo_rerun_if_changed method
Matthew Michelotti
2018-05-24
removed tiled rendering mode
Matthew Michelotti
2018-05-05
preparing for release
Matthew Michelotti
2018-05-05
removed builder from AppInfo
Matthew Michelotti
2018-05-05
limited re-exports
Matthew Michelotti
2018-05-05
moved AppContext to a separate file
Matthew Michelotti
2018-05-05
bounding cursor position on window resize
Matthew Michelotti
2018-05-05
some cleanup and added docs
Matthew Michelotti
2018-05-05
split input into two methods for key_up and key_down
Matthew Michelotti
2018-05-05
hid redundant app_dims method in renderer
Matthew Michelotti
2018-05-05
added mouse controls to example game
Matthew Michelotti
2018-05-05
incorporated mouse events into key events
Matthew Michelotti
[next]