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AgeCommit message (Expand)Author
2018-08-09Added functions required for working with a camera and a cursorHEADmasterJustin Worthe
2018-08-05Removed lazy_static dependencyJustin Worthe
2018-08-05Updated max size of atlasJustin Worthe
2018-08-05Hid cursor on the canvasJustin Worthe
2018-08-05Changed time to use Rust time rather than SDL timeJustin Worthe
2018-08-02preparing for releaseMatthew Michelotti
2018-08-02using SDL2 desktop fullscreen mode to avoid blurringMatthew Michelotti
2018-08-02updated gate docs to reflect readmeMatthew Michelotti
2018-08-02preparing for releaseMatthew Michelotti
2018-08-02updated readmeMatthew Michelotti
2018-08-02adding fullscreen functionality for SDL2 buildMatthew Michelotti
2018-08-02Hack: ignoring Mix_Init error flag, fixes #2Matthew Michelotti
2018-08-02extracting sdl2::mixer::init call into its own functionMatthew Michelotti
2018-07-22added html touch events for mobile devicesMatthew Michelotti
2018-07-21corrected cursor position on html canvasMatthew Michelotti
2018-07-21cancel fullscreen when app is quitMatthew Michelotti
2018-07-21added tag to avoid erroneous html scaling on mobile devicesMatthew Michelotti
2018-07-21added html fullscreen requestsMatthew Michelotti
2018-07-21updated html canvas resizing to handle zooming and high-dpi devicesMatthew Michelotti
2018-07-17changed gate.js signature in preparation for future changesMatthew Michelotti
2018-06-14updated example readmeMatthew Michelotti
2018-06-14preparing for releaseMatthew Michelotti
2018-06-14updated doc commentsMatthew Michelotti
2018-06-13Closes #3; Fix to FFI WASM issueMatthew Michelotti
2018-06-05added links to games in the readmeMatthew Michelotti
2018-06-02clearing pressed keys after a restart in gate.jsMatthew Michelotti
2018-06-02added restart method to gate.js, so app can be resumed after closingMatthew Michelotti
2018-06-02wrapping gate.js code in a top-level functionMatthew Michelotti
2018-06-02blocking method calls after gate app has been stoppedMatthew Michelotti
2018-06-02sending App-quit message through to javascriptMatthew Michelotti
2018-06-01capping timestep at 15 FPSMatthew Michelotti
2018-05-24added some additional keyboard keysMatthew Michelotti
2018-05-24updated rustdoc commentsMatthew Michelotti
2018-05-24added methods for dealing with native pixel alignmentMatthew Michelotti
2018-05-24fixed graphical artifacts with pillarboxing/letterboxingMatthew Michelotti
2018-05-24added tile_width optionMatthew Michelotti
2018-05-24removed lower-bound for SDL window sizeMatthew Michelotti
2018-05-24changed how render dims are computed, changed origin to bottom-left cornerMatthew Michelotti
2018-05-24fix to cargo_rerun_if_changed methodMatthew Michelotti
2018-05-24removed tiled rendering modeMatthew Michelotti
2018-05-05preparing for releaseMatthew Michelotti
2018-05-05removed builder from AppInfoMatthew Michelotti
2018-05-05limited re-exportsMatthew Michelotti
2018-05-05moved AppContext to a separate fileMatthew Michelotti
2018-05-05bounding cursor position on window resizeMatthew Michelotti
2018-05-05some cleanup and added docsMatthew Michelotti
2018-05-05split input into two methods for key_up and key_downMatthew Michelotti
2018-05-05hid redundant app_dims method in rendererMatthew Michelotti
2018-05-05added mouse controls to example gameMatthew Michelotti
2018-05-05incorporated mouse events into key eventsMatthew Michelotti