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authorMatthew Michelotti <michelotti.matthew@gmail.com>2018-08-02 20:04:39 -0500
committerMatthew Michelotti <michelotti.matthew@gmail.com>2018-08-02 20:04:39 -0500
commitd29651c64a06c6cac67abea3cc43cfa1c962cf3d (patch)
tree7b4dcc281ec3fd724e7067e22e83bf200ce7f5d0
parent23ac1942dde9327f91e9d937258998b04cd4247d (diff)
updated readme
-rw-r--r--README.md3
1 files changed, 1 insertions, 2 deletions
diff --git a/README.md b/README.md
index 2953331..d8d0086 100644
--- a/README.md
+++ b/README.md
@@ -54,7 +54,6 @@ There are a number of new features I am planning to add to Gate in the future.
Some of these will involve breaking changes.
* Loading assets on the fly
-* Entering fullscreen mode
* Support for displaying text
* Adding XBox controller input
* Generating enums/handles for user-specific assets, and loading those assets
@@ -62,4 +61,4 @@ Some of these will involve breaking changes.
* Playing looping music that has a one-time intro, without any hiccups in the music
(not sure how I'm going to do this, but it's important to me;
game libraries often seem to overlook this fundamental feature)
-* Probably some new renderer modes with new shaders
+* New renderer modes with new shaders