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-rw-r--r--keyboards/ai03/soyuz/config.h245
-rw-r--r--keyboards/ai03/soyuz/info.json33
-rw-r--r--keyboards/ai03/soyuz/keymaps/1U/keymap.c57
-rw-r--r--keyboards/ai03/soyuz/keymaps/1U/readme.md3
-rw-r--r--keyboards/ai03/soyuz/keymaps/default/keymap.c42
-rw-r--r--keyboards/ai03/soyuz/keymaps/default/readme.md3
-rw-r--r--keyboards/ai03/soyuz/readme.md15
-rw-r--r--keyboards/ai03/soyuz/rules.mk82
-rw-r--r--keyboards/ai03/soyuz/soyuz.c43
-rw-r--r--keyboards/ai03/soyuz/soyuz.h41
10 files changed, 564 insertions, 0 deletions
diff --git a/keyboards/ai03/soyuz/config.h b/keyboards/ai03/soyuz/config.h
new file mode 100644
index 0000000000..299e5999d6
--- /dev/null
+++ b/keyboards/ai03/soyuz/config.h
@@ -0,0 +1,245 @@
+/*
+Copyright 2019 Ryota Goto
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xA103
+#define PRODUCT_ID 0x0004
+#define DEVICE_VER 0x0001
+#define MANUFACTURER ai03 Design Studio
+#define PRODUCT Soyuz
+#define DESCRIPTION Single-PCB Numpad Kit
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 4
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+#define MATRIX_ROW_PINS { D4, C6, B6, E6, B4 }
+#define MATRIX_COL_PINS { F4, B3, D7, B5 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+// #define RGBLED_NUM 16
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8
+// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+// #endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP H
+//#define MAGIC_KEY_HELP_ALT SLASH
+//#define MAGIC_KEY_DEBUG D
+//#define MAGIC_KEY_DEBUG_MATRIX X
+//#define MAGIC_KEY_DEBUG_KBD K
+//#define MAGIC_KEY_DEBUG_MOUSE M
+//#define MAGIC_KEY_VERSION V
+//#define MAGIC_KEY_STATUS S
+//#define MAGIC_KEY_CONSOLE C
+//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER0_ALT GRAVE
+//#define MAGIC_KEY_LAYER1 1
+//#define MAGIC_KEY_LAYER2 2
+//#define MAGIC_KEY_LAYER3 3
+//#define MAGIC_KEY_LAYER4 4
+//#define MAGIC_KEY_LAYER5 5
+//#define MAGIC_KEY_LAYER6 6
+//#define MAGIC_KEY_LAYER7 7
+//#define MAGIC_KEY_LAYER8 8
+//#define MAGIC_KEY_LAYER9 9
+//#define MAGIC_KEY_BOOTLOADER B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
+//#define MAGIC_KEY_LOCK CAPS
+//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
+//#define MAGIC_KEY_NKRO N
+//#define MAGIC_KEY_SLEEP_LED Z
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES 2 //< number of visible lines of the display
+#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
+
+#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT PORTB //< port for the LCD lines
+#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
+#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
+#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
+#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
+#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
+#define LCD_RS_PORT LCD_PORT //< port for RS line
+#define LCD_RS_PIN 3 //< pin for RS line
+#define LCD_RW_PORT LCD_PORT //< port for RW line
+#define LCD_RW_PIN 2 //< pin for RW line
+#define LCD_E_PORT LCD_PORT //< port for Enable line
+#define LCD_E_PIN 1 //< pin for Enable line
+#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0
diff --git a/keyboards/ai03/soyuz/info.json b/keyboards/ai03/soyuz/info.json
new file mode 100644
index 0000000000..e4f8eb0aa4
--- /dev/null
+++ b/keyboards/ai03/soyuz/info.json
@@ -0,0 +1,33 @@
+{
+ "keyboard_name": "Soyuz",
+ "url": "https://github.com/ai03-2725/soyuz",
+ "maintainer": "ai03",
+ "width": 4,
+ "height": 5,
+ "layouts": {
+ "LAYOUT_ortho_5x4": {
+ "layout": [
+ {"x":0, "y":0},
+ {"x":1, "y":0},
+ {"x":2, "y":0},
+ {"x":3, "y":0},
+ {"x":0, "y":1},
+ {"x":1, "y":1},
+ {"x":2, "y":1},
+ {"x":3, "y":1},
+ {"x":0, "y":2},
+ {"x":1, "y":2},
+ {"x":2, "y":2},
+ {"x":3, "y":2},
+ {"x":0, "y":3},
+ {"x":1, "y":3},
+ {"x":2, "y":3},
+ {"x":3, "y":3},
+ {"x":0, "y":4},
+ {"x":1, "y":4},
+ {"x":2, "y":4},
+ {"x":3, "y":4}
+ ]
+ }
+ }
+}
diff --git a/keyboards/ai03/soyuz/keymaps/1U/keymap.c b/keyboards/ai03/soyuz/keymaps/1U/keymap.c
new file mode 100644
index 0000000000..aa8683c8a4
--- /dev/null
+++ b/keyboards/ai03/soyuz/keymaps/1U/keymap.c
@@ -0,0 +1,57 @@
+/* Copyright 2019 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Defines the keycodes used by our macros in process_record_user
+enum custom_keycodes {
+ DBLZERO = SAFE_RANGE
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_ortho_5x4( /* Base */
+ KC_NLCK, KC_PSLS, KC_PAST, KC_BSPC, \
+ KC_P7, KC_P8, KC_P9, KC_MINS, \
+ KC_P4, KC_P5, KC_P6, KC_PPLS, \
+ KC_P1, KC_P2, KC_P3, KC_EQL, \
+ DBLZERO, KC_P0, KC_PDOT, KC_PENT \
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DBLZERO:
+ if (record->event.pressed) {
+ // when keycode QMKBEST is pressed
+ SEND_STRING("00");
+ } else {
+ // when keycode QMKBEST is released
+ }
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+
+}
+
+void matrix_scan_user(void) {
+
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
diff --git a/keyboards/ai03/soyuz/keymaps/1U/readme.md b/keyboards/ai03/soyuz/keymaps/1U/readme.md
new file mode 100644
index 0000000000..f030f8c68d
--- /dev/null
+++ b/keyboards/ai03/soyuz/keymaps/1U/readme.md
@@ -0,0 +1,3 @@
+# The 1U keymap for Soyuz
+
+A keymap that uses 1U keys everywhere for a 20-key numpad. \ No newline at end of file
diff --git a/keyboards/ai03/soyuz/keymaps/default/keymap.c b/keyboards/ai03/soyuz/keymaps/default/keymap.c
new file mode 100644
index 0000000000..62bb5c228a
--- /dev/null
+++ b/keyboards/ai03/soyuz/keymaps/default/keymap.c
@@ -0,0 +1,42 @@
+/* Copyright 2019 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_ortho_5x4( /* Base */
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
+ KC_P7, KC_P8, KC_P9, KC_PPLS, \
+ KC_P4, KC_P5, KC_P6, KC_PPLS, \
+ KC_P1, KC_P2, KC_P3, KC_PENT, \
+ KC_P0, KC_P0, KC_PDOT, KC_PENT \
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+void matrix_init_user(void) {
+
+}
+
+void matrix_scan_user(void) {
+
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
diff --git a/keyboards/ai03/soyuz/keymaps/default/readme.md b/keyboards/ai03/soyuz/keymaps/default/readme.md
new file mode 100644
index 0000000000..f4954e8b33
--- /dev/null
+++ b/keyboards/ai03/soyuz/keymaps/default/readme.md
@@ -0,0 +1,3 @@
+# The default keymap for Soyuz
+
+A very basic keymap for a "typical" numpad layout using 2U keys wherever applicable. \ No newline at end of file
diff --git a/keyboards/ai03/soyuz/readme.md b/keyboards/ai03/soyuz/readme.md
new file mode 100644
index 0000000000..e88dfab43e
--- /dev/null
+++ b/keyboards/ai03/soyuz/readme.md
@@ -0,0 +1,15 @@
+# Soyuz
+
+![soyuz](https://raw.githubusercontent.com/ai03-2725/Soyuz/master/Renders/Front.png)
+
+A single-PCB numpad kit
+
+Keyboard Maintainer: [ai03](https://github.com/ai03-2725)
+Hardware Supported: [Soyuz PCB](https://github.com/ai03-2725/soyuz)
+Hardware Availability: Various vendors - List will be maintained in the [PCB repo](https://github.com/ai03-2725/soyuz)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make ai03/soyuz:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/ai03/soyuz/rules.mk b/keyboards/ai03/soyuz/rules.mk
new file mode 100644
index 0000000000..5df789e581
--- /dev/null
+++ b/keyboards/ai03/soyuz/rules.mk
@@ -0,0 +1,82 @@
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# atmega32a bootloadHID
+BOOTLOADER = atmel-dfu
+
+
+# If you don't know the bootloader type, then you can specify the
+# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+# OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = yes # USB Nkey Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
+
+LAYOUTS = ortho_5x4
diff --git a/keyboards/ai03/soyuz/soyuz.c b/keyboards/ai03/soyuz/soyuz.c
new file mode 100644
index 0000000000..dc73f196ef
--- /dev/null
+++ b/keyboards/ai03/soyuz/soyuz.c
@@ -0,0 +1,43 @@
+/* Copyright 2019 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "soyuz.h"
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+ matrix_init_user();
+}
+
+void matrix_scan_kb(void) {
+ // put your looping keyboard code here
+ // runs every cycle (a lot)
+
+ matrix_scan_user();
+}
+
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ // put your per-action keyboard code here
+ // runs for every action, just before processing by the firmware
+
+ return process_record_user(keycode, record);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+
+ led_set_user(usb_led);
+}
diff --git a/keyboards/ai03/soyuz/soyuz.h b/keyboards/ai03/soyuz/soyuz.h
new file mode 100644
index 0000000000..a379f8ede6
--- /dev/null
+++ b/keyboards/ai03/soyuz/soyuz.h
@@ -0,0 +1,41 @@
+/* Copyright 2019 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
+#define LAYOUT_ortho_5x4( \
+ K00, K01, K02, K03, \
+ K10, K11, K12, K13, \
+ K20, K21, K22, K23, \
+ K30, K31, K32, K33, \
+ K40, K41, K42, K43 \
+) { \
+ { K00, K01, K02, K03 }, \
+ { K10, K11, K12, K13 }, \
+ { K20, K21, K22, K23 }, \
+ { K30, K31, K32, K33 }, \
+ { K40, K41, K42, K43 } \
+}