diff options
-rw-r--r-- | keyboards/ai03/soyuz/config.h | 245 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/info.json | 33 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/keymaps/1U/keymap.c | 57 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/keymaps/1U/readme.md | 3 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/keymaps/default/keymap.c | 42 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/keymaps/default/readme.md | 3 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/readme.md | 15 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/rules.mk | 82 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/soyuz.c | 43 | ||||
-rw-r--r-- | keyboards/ai03/soyuz/soyuz.h | 41 |
10 files changed, 564 insertions, 0 deletions
diff --git a/keyboards/ai03/soyuz/config.h b/keyboards/ai03/soyuz/config.h new file mode 100644 index 0000000000..299e5999d6 --- /dev/null +++ b/keyboards/ai03/soyuz/config.h @@ -0,0 +1,245 @@ +/* +Copyright 2019 Ryota Goto + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xA103 +#define PRODUCT_ID 0x0004 +#define DEVICE_VER 0x0001 +#define MANUFACTURER ai03 Design Studio +#define PRODUCT Soyuz +#define DESCRIPTION Single-PCB Numpad Kit + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 4 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { D4, C6, B6, E6, B4 } +#define MATRIX_COL_PINS { F4, B3, D7, B5 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +// #define RGB_DI_PIN E2 +// #ifdef RGB_DI_PIN +// #define RGBLED_NUM 16 +// #define RGBLIGHT_HUE_STEP 8 +// #define RGBLIGHT_SAT_STEP 8 +// #define RGBLIGHT_VAL_STEP 8 +// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +// /*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ +// #define RGBLIGHT_EFFECT_BREATHING +// #define RGBLIGHT_EFFECT_RAINBOW_MOOD +// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL +// #define RGBLIGHT_EFFECT_SNAKE +// #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS +// #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +// #endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/ai03/soyuz/info.json b/keyboards/ai03/soyuz/info.json new file mode 100644 index 0000000000..e4f8eb0aa4 --- /dev/null +++ b/keyboards/ai03/soyuz/info.json @@ -0,0 +1,33 @@ +{ + "keyboard_name": "Soyuz", + "url": "https://github.com/ai03-2725/soyuz", + "maintainer": "ai03", + "width": 4, + "height": 5, + "layouts": { + "LAYOUT_ortho_5x4": { + "layout": [ + {"x":0, "y":0}, + {"x":1, "y":0}, + {"x":2, "y":0}, + {"x":3, "y":0}, + {"x":0, "y":1}, + {"x":1, "y":1}, + {"x":2, "y":1}, + {"x":3, "y":1}, + {"x":0, "y":2}, + {"x":1, "y":2}, + {"x":2, "y":2}, + {"x":3, "y":2}, + {"x":0, "y":3}, + {"x":1, "y":3}, + {"x":2, "y":3}, + {"x":3, "y":3}, + {"x":0, "y":4}, + {"x":1, "y":4}, + {"x":2, "y":4}, + {"x":3, "y":4} + ] + } + } +} diff --git a/keyboards/ai03/soyuz/keymaps/1U/keymap.c b/keyboards/ai03/soyuz/keymaps/1U/keymap.c new file mode 100644 index 0000000000..aa8683c8a4 --- /dev/null +++ b/keyboards/ai03/soyuz/keymaps/1U/keymap.c @@ -0,0 +1,57 @@ +/* Copyright 2019 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + DBLZERO = SAFE_RANGE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_ortho_5x4( /* Base */ + KC_NLCK, KC_PSLS, KC_PAST, KC_BSPC, \ + KC_P7, KC_P8, KC_P9, KC_MINS, \ + KC_P4, KC_P5, KC_P6, KC_PPLS, \ + KC_P1, KC_P2, KC_P3, KC_EQL, \ + DBLZERO, KC_P0, KC_PDOT, KC_PENT \ + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case DBLZERO: + if (record->event.pressed) { + // when keycode QMKBEST is pressed + SEND_STRING("00"); + } else { + // when keycode QMKBEST is released + } + break; + } + return true; +} + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +void led_set_user(uint8_t usb_led) { + +} diff --git a/keyboards/ai03/soyuz/keymaps/1U/readme.md b/keyboards/ai03/soyuz/keymaps/1U/readme.md new file mode 100644 index 0000000000..f030f8c68d --- /dev/null +++ b/keyboards/ai03/soyuz/keymaps/1U/readme.md @@ -0,0 +1,3 @@ +# The 1U keymap for Soyuz + +A keymap that uses 1U keys everywhere for a 20-key numpad.
\ No newline at end of file diff --git a/keyboards/ai03/soyuz/keymaps/default/keymap.c b/keyboards/ai03/soyuz/keymaps/default/keymap.c new file mode 100644 index 0000000000..62bb5c228a --- /dev/null +++ b/keyboards/ai03/soyuz/keymaps/default/keymap.c @@ -0,0 +1,42 @@ +/* Copyright 2019 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_ortho_5x4( /* Base */ + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_P7, KC_P8, KC_P9, KC_PPLS, \ + KC_P4, KC_P5, KC_P6, KC_PPLS, \ + KC_P1, KC_P2, KC_P3, KC_PENT, \ + KC_P0, KC_P0, KC_PDOT, KC_PENT \ + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +void led_set_user(uint8_t usb_led) { + +} diff --git a/keyboards/ai03/soyuz/keymaps/default/readme.md b/keyboards/ai03/soyuz/keymaps/default/readme.md new file mode 100644 index 0000000000..f4954e8b33 --- /dev/null +++ b/keyboards/ai03/soyuz/keymaps/default/readme.md @@ -0,0 +1,3 @@ +# The default keymap for Soyuz + +A very basic keymap for a "typical" numpad layout using 2U keys wherever applicable.
\ No newline at end of file diff --git a/keyboards/ai03/soyuz/readme.md b/keyboards/ai03/soyuz/readme.md new file mode 100644 index 0000000000..e88dfab43e --- /dev/null +++ b/keyboards/ai03/soyuz/readme.md @@ -0,0 +1,15 @@ +# Soyuz + +![soyuz](https://raw.githubusercontent.com/ai03-2725/Soyuz/master/Renders/Front.png) + +A single-PCB numpad kit + +Keyboard Maintainer: [ai03](https://github.com/ai03-2725) +Hardware Supported: [Soyuz PCB](https://github.com/ai03-2725/soyuz) +Hardware Availability: Various vendors - List will be maintained in the [PCB repo](https://github.com/ai03-2725/soyuz) + +Make example for this keyboard (after setting up your build environment): + + make ai03/soyuz:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/ai03/soyuz/rules.mk b/keyboards/ai03/soyuz/rules.mk new file mode 100644 index 0000000000..5df789e581 --- /dev/null +++ b/keyboards/ai03/soyuz/rules.mk @@ -0,0 +1,82 @@ +# MCU name +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Bootloader selection +# Teensy halfkay +# Pro Micro caterina +# Atmel DFU atmel-dfu +# LUFA DFU lufa-dfu +# QMK DFU qmk-dfu +# atmega32a bootloadHID +BOOTLOADER = atmel-dfu + + +# If you don't know the bootloader type, then you can specify the +# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +# OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output on port C6 +FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches +HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400) + +LAYOUTS = ortho_5x4 diff --git a/keyboards/ai03/soyuz/soyuz.c b/keyboards/ai03/soyuz/soyuz.c new file mode 100644 index 0000000000..dc73f196ef --- /dev/null +++ b/keyboards/ai03/soyuz/soyuz.c @@ -0,0 +1,43 @@ +/* Copyright 2019 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "soyuz.h" + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + led_set_user(usb_led); +} diff --git a/keyboards/ai03/soyuz/soyuz.h b/keyboards/ai03/soyuz/soyuz.h new file mode 100644 index 0000000000..a379f8ede6 --- /dev/null +++ b/keyboards/ai03/soyuz/soyuz.h @@ -0,0 +1,41 @@ +/* Copyright 2019 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +#define LAYOUT_ortho_5x4( \ + K00, K01, K02, K03, \ + K10, K11, K12, K13, \ + K20, K21, K22, K23, \ + K30, K31, K32, K33, \ + K40, K41, K42, K43 \ +) { \ + { K00, K01, K02, K03 }, \ + { K10, K11, K12, K13 }, \ + { K20, K21, K22, K23 }, \ + { K30, K31, K32, K33 }, \ + { K40, K41, K42, K43 } \ +} |