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authorNick Brassel <nick@tzarc.org>2021-03-02 12:18:07 +1100
committerGitHub <noreply@github.com>2021-03-02 12:18:07 +1100
commit75ab48958ce3f96efe4c7bbabb85d1e64ab81b81 (patch)
tree333d4a1e72206f86d11ded0cee98a7649ae89fed /keyboards/k_type/keymaps/rgb/readme.md
parent3200007a69a078903f673d954310697f41fc1612 (diff)
Revert "Fixing K-type RGB lighting (#11551)" (#12065)
This reverts commit e6f7da403676b491ac278d5b793d18a0d114477e.
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-rw-r--r--keyboards/k_type/keymaps/rgb/readme.md4
1 files changed, 1 insertions, 3 deletions
diff --git a/keyboards/k_type/keymaps/rgb/readme.md b/keyboards/k_type/keymaps/rgb/readme.md
index 330321976c..794052c57a 100644
--- a/keyboards/k_type/keymaps/rgb/readme.md
+++ b/keyboards/k_type/keymaps/rgb/readme.md
@@ -2,6 +2,4 @@
This is an experimental keymap adding support for RGB Matrix on the K-Type.
-The keyboard should now support full RGB lightings. The lighting animations are running at 10 fps for performance reasons.
-You can configure this by changing the `RGB_MATRIX_LED_FLUSH_LIMIT` inside the `config.h` file to a lower value.
-For example `RGB_MATRIX_LED_FLUSH_LIMIT 16` would mean that the animations run every 16 ms or at 60 fps.
+The board has two IS31FL3733 LED controllers, but they are each on different I2C buses, which QMK's `i2c_master` implementation currently does not support. As a result, all the keys after the left shift will not be lit.