From 75ab48958ce3f96efe4c7bbabb85d1e64ab81b81 Mon Sep 17 00:00:00 2001 From: Nick Brassel Date: Tue, 2 Mar 2021 12:18:07 +1100 Subject: Revert "Fixing K-type RGB lighting (#11551)" (#12065) This reverts commit e6f7da403676b491ac278d5b793d18a0d114477e. --- keyboards/k_type/keymaps/rgb/readme.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'keyboards/k_type/keymaps/rgb/readme.md') diff --git a/keyboards/k_type/keymaps/rgb/readme.md b/keyboards/k_type/keymaps/rgb/readme.md index 330321976c..794052c57a 100644 --- a/keyboards/k_type/keymaps/rgb/readme.md +++ b/keyboards/k_type/keymaps/rgb/readme.md @@ -2,6 +2,4 @@ This is an experimental keymap adding support for RGB Matrix on the K-Type. -The keyboard should now support full RGB lightings. The lighting animations are running at 10 fps for performance reasons. -You can configure this by changing the `RGB_MATRIX_LED_FLUSH_LIMIT` inside the `config.h` file to a lower value. -For example `RGB_MATRIX_LED_FLUSH_LIMIT 16` would mean that the animations run every 16 ms or at 60 fps. +The board has two IS31FL3733 LED controllers, but they are each on different I2C buses, which QMK's `i2c_master` implementation currently does not support. As a result, all the keys after the left shift will not be lit. -- cgit v1.2.3