blob: 2df13f270ac67769f5046fd8e448014e5d7e3944 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
'use strict';
var Pill = function(game, x, y, frame) {
Phaser.Sprite.call(this, game, x, y, 'pill', frame);
this.scale = {x: 0.01, y: 0.01};
this.anchor = {x: 0.5, y: 0.5};
// initialize your prefab here
};
Pill.prototype = Object.create(Phaser.Sprite.prototype);
Pill.prototype.constructor = Pill;
Pill.prototype.update = function() {
// write your prefab's specific update code here
};
module.exports = Pill;
|