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-rw-r--r--game/prefabs/pill.js20
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diff --git a/game/prefabs/pill.js b/game/prefabs/pill.js
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+++ b/game/prefabs/pill.js
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+'use strict';
+
+var Pill = function(game, x, y, frame) {
+ Phaser.Sprite.call(this, game, x, y, 'pill', frame);
+ this.scale = {x: 0.01, y: 0.01};
+ this.anchor = {x: 0.5, y: 0.5};
+ // initialize your prefab here
+
+};
+
+Pill.prototype = Object.create(Phaser.Sprite.prototype);
+Pill.prototype.constructor = Pill;
+
+Pill.prototype.update = function() {
+
+ // write your prefab's specific update code here
+
+};
+
+module.exports = Pill;