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authorJustin Worthe <justin.worthe@gmail.com>2014-09-21 10:31:48 +0200
committerJustin Worthe <justin.worthe@gmail.com>2014-09-21 10:31:48 +0200
commitc508e9ef283a4069ea1af923ca1a241d2c954a1e (patch)
tree930f8ad620fdde4e1668cd1909fc9eaca35fcae1 /game/states/play.js
parent48049a71ab041d8b109e2a7a12a8439ed3be812a (diff)
Renamed prefab folder
Diffstat (limited to 'game/states/play.js')
-rw-r--r--game/states/play.js14
1 files changed, 6 insertions, 8 deletions
diff --git a/game/states/play.js b/game/states/play.js
index 5151438..d872c71 100644
--- a/game/states/play.js
+++ b/game/states/play.js
@@ -1,17 +1,15 @@
'use strict';
-var Player = require('../prefabs/player');
-var Pill = require('../prefabs/pill');
-var BonusPill = require('../prefabs/bonusPill');
-var Wall = require('../prefabs/wall');
-var PoisonPill = require('../prefabs/poisonPill');
-var Hud = require('../prefabs/hud');
+var Player = require('../entities/player');
+var Pill = require('../entities/pill');
+var BonusPill = require('../entities/bonusPill');
+var Wall = require('../entities/wall');
+var PoisonPill = require('../entities/poisonPill');
+var Hud = require('../entities/hud');
function Play() {}
Play.prototype = {
- preload: function() {
- },
create: function() {
this.readLevelFile();