diff options
-rw-r--r-- | game/entities/bonusPill.js (renamed from game/prefabs/bonusPill.js) | 0 | ||||
-rw-r--r-- | game/entities/hud.js (renamed from game/prefabs/hud.js) | 0 | ||||
-rw-r--r-- | game/entities/pill.js (renamed from game/prefabs/pill.js) | 0 | ||||
-rw-r--r-- | game/entities/player.js (renamed from game/prefabs/player.js) | 0 | ||||
-rw-r--r-- | game/entities/poisonPill.js (renamed from game/prefabs/poisonPill.js) | 0 | ||||
-rw-r--r-- | game/entities/wall.js (renamed from game/prefabs/wall.js) | 0 | ||||
-rw-r--r-- | game/states/play.js | 14 |
7 files changed, 6 insertions, 8 deletions
diff --git a/game/prefabs/bonusPill.js b/game/entities/bonusPill.js index dd8dfce..dd8dfce 100644 --- a/game/prefabs/bonusPill.js +++ b/game/entities/bonusPill.js diff --git a/game/prefabs/hud.js b/game/entities/hud.js index a7b39a0..a7b39a0 100644 --- a/game/prefabs/hud.js +++ b/game/entities/hud.js diff --git a/game/prefabs/pill.js b/game/entities/pill.js index 13054b0..13054b0 100644 --- a/game/prefabs/pill.js +++ b/game/entities/pill.js diff --git a/game/prefabs/player.js b/game/entities/player.js index c7f0b94..c7f0b94 100644 --- a/game/prefabs/player.js +++ b/game/entities/player.js diff --git a/game/prefabs/poisonPill.js b/game/entities/poisonPill.js index 408f77f..408f77f 100644 --- a/game/prefabs/poisonPill.js +++ b/game/entities/poisonPill.js diff --git a/game/prefabs/wall.js b/game/entities/wall.js index c4eee79..c4eee79 100644 --- a/game/prefabs/wall.js +++ b/game/entities/wall.js diff --git a/game/states/play.js b/game/states/play.js index 5151438..d872c71 100644 --- a/game/states/play.js +++ b/game/states/play.js @@ -1,17 +1,15 @@ 'use strict'; -var Player = require('../prefabs/player'); -var Pill = require('../prefabs/pill'); -var BonusPill = require('../prefabs/bonusPill'); -var Wall = require('../prefabs/wall'); -var PoisonPill = require('../prefabs/poisonPill'); -var Hud = require('../prefabs/hud'); +var Player = require('../entities/player'); +var Pill = require('../entities/pill'); +var BonusPill = require('../entities/bonusPill'); +var Wall = require('../entities/wall'); +var PoisonPill = require('../entities/poisonPill'); +var Hud = require('../entities/hud'); function Play() {} Play.prototype = { - preload: function() { - }, create: function() { this.readLevelFile(); |