diff options
author | Justin Worthe <justin.worthe@gmail.com> | 2014-09-21 10:31:48 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2014-09-21 10:31:48 +0200 |
commit | c508e9ef283a4069ea1af923ca1a241d2c954a1e (patch) | |
tree | 930f8ad620fdde4e1668cd1909fc9eaca35fcae1 /game/prefabs/wall.js | |
parent | 48049a71ab041d8b109e2a7a12a8439ed3be812a (diff) |
Renamed prefab folder
Diffstat (limited to 'game/prefabs/wall.js')
-rw-r--r-- | game/prefabs/wall.js | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/game/prefabs/wall.js b/game/prefabs/wall.js deleted file mode 100644 index c4eee79..0000000 --- a/game/prefabs/wall.js +++ /dev/null @@ -1,12 +0,0 @@ -'use strict'; - -var Wall = function(game, x, y, frame) { - Phaser.Sprite.call(this, game, x, y, 'wall', frame); - this.scale = {x: 0.01, y: 0.01}; - this.anchor = {x: 0.5, y: 0.5}; -}; - -Wall.prototype = Object.create(Phaser.Sprite.prototype); -Wall.prototype.constructor = Wall; - -module.exports = Wall; |