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author | Justin Worthe <justin.worthe@entelect.co.za> | 2014-05-14 12:18:39 +0200 |
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committer | Justin Worthe <justin.worthe@entelect.co.za> | 2014-05-14 12:18:39 +0200 |
commit | 98e5b9470fdc102765a289078b3967e3d94fcae0 (patch) | |
tree | cd5436269ce5a40486b0b4fc039f62cb49959dcb /game/prefabs/wall.js | |
parent | a5ab29fd2d015f2db65d8062d2bb23222859b6d1 (diff) |
Added pill to the world and set object anchors to their center
re #4
Diffstat (limited to 'game/prefabs/wall.js')
-rw-r--r-- | game/prefabs/wall.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/prefabs/wall.js b/game/prefabs/wall.js index 11ca511..c4eee79 100644 --- a/game/prefabs/wall.js +++ b/game/prefabs/wall.js @@ -3,6 +3,7 @@ var Wall = function(game, x, y, frame) { Phaser.Sprite.call(this, game, x, y, 'wall', frame); this.scale = {x: 0.01, y: 0.01}; + this.anchor = {x: 0.5, y: 0.5}; }; Wall.prototype = Object.create(Phaser.Sprite.prototype); |