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authorJustin Worthe <justin.worthe@entelect.co.za>2014-05-14 12:18:39 +0200
committerJustin Worthe <justin.worthe@entelect.co.za>2014-05-14 12:18:39 +0200
commit98e5b9470fdc102765a289078b3967e3d94fcae0 (patch)
treecd5436269ce5a40486b0b4fc039f62cb49959dcb /game/prefabs/wall.js
parenta5ab29fd2d015f2db65d8062d2bb23222859b6d1 (diff)
Added pill to the world and set object anchors to their center
re #4
Diffstat (limited to 'game/prefabs/wall.js')
-rw-r--r--game/prefabs/wall.js1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/prefabs/wall.js b/game/prefabs/wall.js
index 11ca511..c4eee79 100644
--- a/game/prefabs/wall.js
+++ b/game/prefabs/wall.js
@@ -3,6 +3,7 @@
var Wall = function(game, x, y, frame) {
Phaser.Sprite.call(this, game, x, y, 'wall', frame);
this.scale = {x: 0.01, y: 0.01};
+ this.anchor = {x: 0.5, y: 0.5};
};
Wall.prototype = Object.create(Phaser.Sprite.prototype);