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authorJustin Worthe <justin.worthe@gmail.com>2014-09-24 17:20:56 +0200
committerJustin Worthe <justin.worthe@gmail.com>2014-09-24 17:20:56 +0200
commit17ebd1e3857d47ad5fd94e40283ecd468dd83739 (patch)
tree6e65cf51bc9411af4c2d77a274838cebd32df85c /game/entities/entityBase.js
parent1eabe62fcf61001a10b1965da0cf3a4ae741a25b (diff)
Moved common game entity code into parent class
Diffstat (limited to 'game/entities/entityBase.js')
-rw-r--r--game/entities/entityBase.js14
1 files changed, 14 insertions, 0 deletions
diff --git a/game/entities/entityBase.js b/game/entities/entityBase.js
new file mode 100644
index 0000000..1c70b92
--- /dev/null
+++ b/game/entities/entityBase.js
@@ -0,0 +1,14 @@
+'use strict';
+
+var EntityBase = function(game, x, y, key) {
+ Phaser.Sprite.call(this, game, x, y, key);
+ this.scale = {x: 0.01, y: 0.01};
+ this.anchor = {x: 0.5, y: 0.5};
+};
+EntityBase.prototype = Object.create(Phaser.Sprite.prototype);
+
+EntityBase.prototype.getBounds = function() {
+ return new Phaser.Rectangle(this.x, this.y, 0.5, 0.5);
+};
+
+module.exports = EntityBase; \ No newline at end of file