summaryrefslogtreecommitdiff
path: root/tests
AgeCommit message (Expand)Author
2018-07-06Added handling of tesla towersJustin Worthe
2018-07-04Added tests of indexing into random bitwise buildingJustin Worthe
2018-07-02Initial drop in replacement implementationJustin Worthe
2018-07-02Game engine working, except for teslas and choosing a moveJustin Worthe
2018-07-01Continued filling in bitwise game engineJustin Worthe
2018-07-01JSON parsing of bitwise buildingsJustin Worthe
2018-07-01Started implementation of reading bitwise from jsonJustin Worthe
2018-07-01Built bitwise game state from current game stateJustin Worthe
2018-07-01Set up (failing) property test for working of new game stateJustin Worthe
2018-07-01Renamed tests to follow underscore conventionJustin Worthe
2018-06-30Updated benchmark to only take constant map size into accountJustin Worthe
2018-06-30Initial stab at putting game engine behind a traitJustin Worthe
2018-06-30Added test of newly functioning tesla towersJustin Worthe
2018-06-25Added rule on maximum two tesla towersJustin Worthe
2018-06-25Updated test cases and made engine work correctly according to testsJustin Worthe
2018-06-25Added new tower type and deconstruct actionJustin Worthe
2018-06-04Cleaned out second test caseJustin Worthe
2018-06-04Moved to replays that have missile position fixJustin Worthe
2018-06-03Moved json parsing to be part of a module, with textmap equivalenceJustin Worthe
2018-06-02Added engine run with failing test exampleJustin Worthe
2018-06-02Moved replay-based test to have convenience import from game engine replayJustin Worthe
2018-05-16Moved away from special benchmarking suiteJustin Worthe
2018-05-15Added end to end tests, comparing against actual game engineJustin Worthe