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AgeCommit message (Expand)Author
2019-08-19Replays with new game engine releaseJustin Worthe
2019-08-11Replaced hashmaps with deterministic hashmapsJustin Worthe
2019-08-10TODO PruningJustin Worthe
2019-08-10Removed tiny hashmapJustin Worthe
2019-08-07Cleaned up setting of occupied cellsJustin Worthe
2019-08-07Assertions to test that my lava logic is rightJustin Worthe
2019-08-06Extra todos for snowball movesJustin Worthe
2019-07-08Test case that included a collisionJustin Worthe
2019-06-29Put score allocation behind constantsJustin Worthe
2019-06-28Bumped benchmarking jsonJustin Worthe
2019-06-28Fixed issues identified through comparison with the official engineJustin Worthe
2019-06-26Removed outdated replayJustin Worthe
2019-06-24New command types for select and bombsJustin Worthe
2019-05-25Implemented tracking of the tiebreaking scoreJustin Worthe
2019-05-21More robust game logic and reasoningJustin Worthe
2019-05-18Started breaking up state for easier unit testingJustin Worthe
2019-05-14Filled in the rest of the MCTSJustin Worthe
2019-04-25Made the state object avoid any heap allocationsJustin Worthe
2019-04-25Implement move and dig commandsJustin Worthe
2019-04-25Test that match replay matches my simulationJustin Worthe
2019-04-25Arranged the types to start writing the replay based property testJustin Worthe