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authorJustin Worthe <justin@worthe-it.co.za>2019-05-14 00:45:49 +0200
committerJustin Worthe <justin@worthe-it.co.za>2019-05-14 00:45:49 +0200
commitdcbd04dfdc6dd6dac88020d3a51f23fa5905c356 (patch)
treedc02ab4951f01f6c1561928390e848f8f415ecac /tests
parent652242e584ee2b7cfb3021d570a63e57cfa52773 (diff)
Filled in the rest of the MCTS
Problem: The current random things isn't actually finding any victorious end states. This game easily meanders if it's played without purpose.
Diffstat (limited to 'tests')
-rw-r--r--tests/official-runner-matching.rs3
1 files changed, 0 insertions, 3 deletions
diff --git a/tests/official-runner-matching.rs b/tests/official-runner-matching.rs
index f4c2a83..12b6010 100644
--- a/tests/official-runner-matching.rs
+++ b/tests/official-runner-matching.rs
@@ -8,9 +8,6 @@ use std::io::prelude::*;
#[test]
fn simulates_the_same_match() {
- // TODO: Assert map state
- // TODO: Assert end state
-
let replays = Path::new("tests/replays/");
for replay in replays.read_dir().expect("read_dir failed") {
let replay = replay.expect("error on replay").path();