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author | Justin Worthe <justin@worthe-it.co.za> | 2018-07-01 21:07:07 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2018-07-01 21:07:07 +0200 |
commit | d23a63288dec711b93dfa6702233c29287918cd9 (patch) | |
tree | 2847ed28290efdf1e7eadbb5b98c8d149f7cf847 /src/engine/expressive_engine.rs | |
parent | 26aefe70fa11f209726e5b8a15bd05303726396e (diff) |
Built bitwise game state from current game state
Diffstat (limited to 'src/engine/expressive_engine.rs')
-rw-r--r-- | src/engine/expressive_engine.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/expressive_engine.rs b/src/engine/expressive_engine.rs index f1255c3..0640d58 100644 --- a/src/engine/expressive_engine.rs +++ b/src/engine/expressive_engine.rs @@ -89,8 +89,8 @@ impl GameState for ExpressiveGameState { fn opponent(&self) -> &Player { &self.opponent } fn player_has_max_teslas(&self) -> bool { self.count_player_teslas() >= 2 } fn opponent_has_max_teslas(&self) -> bool { self.count_opponent_teslas() >= 2 } - fn unoccupied_player_cells(&self) -> &Vec<Point> { &self.unoccupied_player_cells } - fn unoccupied_opponent_cells(&self) -> &Vec<Point> { &self.unoccupied_opponent_cells } + fn unoccupied_player_cells(&self) -> &[Point] { &self.unoccupied_player_cells } + fn unoccupied_opponent_cells(&self) -> &[Point] { &self.unoccupied_opponent_cells } } impl ExpressiveGameState { |