From d23a63288dec711b93dfa6702233c29287918cd9 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sun, 1 Jul 2018 21:07:07 +0200 Subject: Built bitwise game state from current game state --- src/engine/expressive_engine.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine/expressive_engine.rs') diff --git a/src/engine/expressive_engine.rs b/src/engine/expressive_engine.rs index f1255c3..0640d58 100644 --- a/src/engine/expressive_engine.rs +++ b/src/engine/expressive_engine.rs @@ -89,8 +89,8 @@ impl GameState for ExpressiveGameState { fn opponent(&self) -> &Player { &self.opponent } fn player_has_max_teslas(&self) -> bool { self.count_player_teslas() >= 2 } fn opponent_has_max_teslas(&self) -> bool { self.count_opponent_teslas() >= 2 } - fn unoccupied_player_cells(&self) -> &Vec { &self.unoccupied_player_cells } - fn unoccupied_opponent_cells(&self) -> &Vec { &self.unoccupied_opponent_cells } + fn unoccupied_player_cells(&self) -> &[Point] { &self.unoccupied_player_cells } + fn unoccupied_opponent_cells(&self) -> &[Point] { &self.unoccupied_opponent_cells } } impl ExpressiveGameState { -- cgit v1.2.3