diff options
author | Justin Worthe <justin.worthe@gmail.com> | 2015-06-06 15:39:02 +0200 |
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committer | Justin Worthe <justin.worthe@gmail.com> | 2015-06-06 15:39:02 +0200 |
commit | 97d6287a0710ec59d746f6340a796bbe6c7c8aa2 (patch) | |
tree | d4dcca538ae99829b808e10261d4d430b4e29278 /include/shield.h | |
parent | 140b51f2bcd9c0aaa5b536d85702064a93530188 (diff) |
Abstracted game objects into an entity base class
Diffstat (limited to 'include/shield.h')
-rw-r--r-- | include/shield.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/include/shield.h b/include/shield.h index bd64e3e..be65be3 100644 --- a/include/shield.h +++ b/include/shield.h @@ -1,11 +1,12 @@ #pragma once -class Shield { +#include "game_entity.h" + +class Shield: public GameEntity +{ public: Shield(int x, int y); const static char MAP_CHAR = '-'; private: - int x; - int y; }; |