From 97d6287a0710ec59d746f6340a796bbe6c7c8aa2 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sat, 6 Jun 2015 15:39:02 +0200 Subject: Abstracted game objects into an entity base class --- include/shield.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'include/shield.h') diff --git a/include/shield.h b/include/shield.h index bd64e3e..be65be3 100644 --- a/include/shield.h +++ b/include/shield.h @@ -1,11 +1,12 @@ #pragma once -class Shield { +#include "game_entity.h" + +class Shield: public GameEntity +{ public: Shield(int x, int y); const static char MAP_CHAR = '-'; private: - int x; - int y; }; -- cgit v1.2.3