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authorJustin Worthe <justin.worthe@gmail.com>2015-06-03 22:11:59 +0200
committerJustin Worthe <justin.worthe@gmail.com>2015-06-03 22:11:59 +0200
commita197a92893cff416b63da359db8c8059c7f333bf (patch)
tree7ff3c908a73231edda1f2ba7308a98da599f9169 /include/game_state.h
parente42727977b3dab7aecff0ce8afa5b16abcd8b26b (diff)
Added remaining objects for game state
Diffstat (limited to 'include/game_state.h')
-rw-r--r--include/game_state.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/game_state.h b/include/game_state.h
index aa49fc8..defe691 100644
--- a/include/game_state.h
+++ b/include/game_state.h
@@ -6,12 +6,12 @@
#include "shield.h"
#include "spaceship.h"
#include <vector>
-#include <iostream>
+#include <string>
class GameState
{
public:
- GameState(std::istream& mapFile);
+ GameState(std::string mapFilename);
private:
std::vector<Alien> aliens;
std::vector<EnemyBullet> bullets;