blob: aa49fc88edd6fadf007a29d5b818d7a5cfcc0860 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
#pragma once
#include "alien.h"
#include "enemy_bullet.h"
#include "player_missile.h"
#include "shield.h"
#include "spaceship.h"
#include <vector>
#include <iostream>
class GameState
{
public:
GameState(std::istream& mapFile);
private:
std::vector<Alien> aliens;
std::vector<EnemyBullet> bullets;
std::vector<PlayerMissile> missiles;
std::vector<Shield> shields;
std::vector<Spaceship> spaceships;
};
|