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#pragma once
#include "matrix.h"
// raw is the current key state
// on entry cooked is the previous debounced state
// on exit cooked is the current debounced state
// changed is true if raw has changed since the last call
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed);
bool debounce_active(void);
void debounce_init(uint8_t num_rows);
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