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#include "hidjoystickrptparser.h"
JoystickReportParser::JoystickReportParser(JoystickEvents *evt) :
joyEvents(evt),
oldHat(0xDE),
oldButtons(0) {
for (uint8_t i = 0; i < RPT_GEMEPAD_LEN; i++)
oldPad[i] = 0xD;
}
void JoystickReportParser::Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf) {
bool match = true;
// Checking if there are changes in report since the method was last called
for (uint8_t i = 0; i < RPT_GEMEPAD_LEN; i++)
if (buf[i] != oldPad[i]) {
match = false;
break;
}
// Calling Game Pad event handler
if (!match && joyEvents) {
joyEvents->OnGamePadChanged((const GamePadEventData*)buf);
for (uint8_t i = 0; i < RPT_GEMEPAD_LEN; i++) oldPad[i] = buf[i];
}
uint8_t hat = (buf[5] & 0xF);
// Calling Hat Switch event handler
if (hat != oldHat && joyEvents) {
joyEvents->OnHatSwitch(hat);
oldHat = hat;
}
uint16_t buttons = (0x0000 | buf[6]);
buttons <<= 4;
buttons |= (buf[5] >> 4);
uint16_t changes = (buttons ^ oldButtons);
// Calling Button Event Handler for every button changed
if (changes) {
for (uint8_t i = 0; i < 0x0C; i++) {
uint16_t mask = (0x0001 << i);
if (((mask & changes) > 0) && joyEvents)
if ((buttons & mask) > 0)
joyEvents->OnButtonDn(i + 1);
else
joyEvents->OnButtonUp(i + 1);
}
oldButtons = buttons;
}
}
void JoystickEvents::OnGamePadChanged(const GamePadEventData *evt) {
Serial.print("X1: ");
PrintHex<uint8_t > (evt->X, 0x80);
Serial.print("\tY1: ");
PrintHex<uint8_t > (evt->Y, 0x80);
Serial.print("\tX2: ");
PrintHex<uint8_t > (evt->Z1, 0x80);
Serial.print("\tY2: ");
PrintHex<uint8_t > (evt->Z2, 0x80);
Serial.print("\tRz: ");
PrintHex<uint8_t > (evt->Rz, 0x80);
Serial.println("");
}
void JoystickEvents::OnHatSwitch(uint8_t hat) {
Serial.print("Hat Switch: ");
PrintHex<uint8_t > (hat, 0x80);
Serial.println("");
}
void JoystickEvents::OnButtonUp(uint8_t but_id) {
Serial.print("Up: ");
Serial.println(but_id, DEC);
}
void JoystickEvents::OnButtonDn(uint8_t but_id) {
Serial.print("Dn: ");
Serial.println(but_id, DEC);
}
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