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#include "solarized.h"
#define MAKE_COLOR(_H, _S, _V) \
{ .h = (((uint32_t)_H) * 255) / 360, .s = (((uint16_t)_S) * 255) / 100, .v = (((uint16_t)_V) * 255) / 100 }
solarized_t solarized = {
.base03 = MAKE_COLOR(193, 100, 21),
.base02 = MAKE_COLOR(192, 90, 26),
.base01 = MAKE_COLOR(194, 25, 46),
.base00 = MAKE_COLOR(195, 23, 51),
.base0 = MAKE_COLOR(186, 13, 59),
.base1 = MAKE_COLOR(180, 9, 63),
.base2 = MAKE_COLOR( 44, 11, 93),
.base3 = MAKE_COLOR( 44, 10, 99),
.yellow = MAKE_COLOR( 45, 100, 71),
.orange = MAKE_COLOR( 18, 89, 80),
.red = MAKE_COLOR( 1, 79, 86),
.magenta = MAKE_COLOR(331, 74, 83),
.violet = MAKE_COLOR(237, 45, 77),
.blue = MAKE_COLOR(205, 82, 82),
.cyan = MAKE_COLOR(175, 74, 63),
.green = MAKE_COLOR( 68, 100, 60),
};
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