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/*
* License (GPL):
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
* Author: © 2021 by Jos Boersema
*
*/
// --------------------------------------v---------------------------------------
// Configuration:
// --------------------------------------v---------------------------------------
/* • Harmonize regular Qwerty
*
* If compiling this ‛Qwerty Base Arrow’ base pair with regular Qwerty on
* the other base pair (dual layout), the key ‛/?’ on the _NSY layer in
* Qwerty Base Arrow, will be replicated in the same spot in regular Qwerty.
*
* Regular Qwerty will still also have a ‛/?’ key in the normal Qwerty location.
* See ./base_qwerty_basearrow.md and ./base_qwerty.md for details.
*/
#define QWERTY_BASEARROW_HARMONIZE // _Activate_ to harmonize the ‛/?’ key in the regular Qwerty layout.
// _Remove_ leave regular Qwerty layout unchanged from default.
// --------------------------------------^---------------------------------------
// Below here no more comfortable configuration options.....
// --------------------------------------^---------------------------------------
/* Redefine a layer in this file
*
* _Activate_ one or more of the below BASESFILE_LAYER_..., to redefine the layer
* in this file. The version in ./keymap.c will be ignored. Keep in mind to use
* transparent keys (_______) for “hold” layer switch keys on the BASE map, for
* your new layer.
*/
// #define BASESFILE_LAYER_ACC
// #define BASESFILE_LAYER_DRA
// #define BASESFILE_LAYER_BON
// #define BASESFILE_LAYER_PAD
// #define BASESFILE_LAYER_MOV
// #define BASESFILE_LAYER_RAR
// #define BASESFILE_LAYER_FUN
/* ⬇ */
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