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/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
l01, l02, l03, l04, r01, r02, r03, r04, \
l05, l06, l07, l08, l09, r05, r06, r07, r08, r09, \
l10, l11, r10, r11 \
) { \
{ l01, l02, l03, l04, KC_NO }, \
{ l05, l06, l07, l08, l09 }, \
{ l10, l11, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, r01, r02, r03, r04}, \
{ r05, r06, r07, r08, r09 }, \
{ r10, r11, KC_NO, KC_NO, KC_NO } \
}
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