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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 * Copyright 2019 Sunjun Kim
 * Copyright 2020 Ploopy Corporation
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 8

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define DIRECT_PINS                        \
    {                                      \
        { D4, D2, E6, B6, D7, C6, C7, B7 } \
    }

// These pins are not broken out, and cannot be used normally.
// They are set as output and pulled high, by default
#define UNUSED_PINS \
    { B4, D6, F1, F5, F6, F7 }

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

#define USB_MAX_POWER_CONSUMPTION 100

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 3

#define RGB_DI_PIN B5
#define RGBLED_NUM 4
#define RGBLIGHT_LIMIT_VAL 40
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL

// #define DEBUG_LED_PIN F7

/* PMW33XX Settings */
#define PMW33XX_CS_PIN B0