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#pragma once
// Include overwrites for specific keymap
#define HS60_ANSI
#undef PRODUCT_ID
#define PRODUCT_ID 0x4854
// disable backlight after timeout in minutes, 0 = no timeout
#undef RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT
#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 10
#undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_0
#undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_1
#undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_2
#undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_3
#undef RGB_BACKLIGHT_ALPHAS_MODS_ROW_4
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0010000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0000000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0011000000000001 //Setting \ key to "MOD" instead of "ALPHA" for lighting
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0010000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0011110000000111
#undef RGB_BACKLIGHT_CAPS_LOCK_INDICATOR
#undef RGB_BACKLIGHT_LAYER_1_INDICATOR
#undef RGB_BACKLIGHT_LAYER_2_INDICATOR
#undef RGB_BACKLIGHT_LAYER_3_INDICATOR
#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 200, .s = 255 }, .index = 3-1 } //purple
#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 100, .s = 255 }, .index = 60-1 } //green
#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 150, .s = 255 }, .index = 60-1 } //blue
#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 60-1 } //white
#undef RGB_BACKLIGHT_BRIGHTNESS
#define RGB_BACKLIGHT_BRIGHTNESS 175
#undef RGB_BACKLIGHT_COLOR_1
#undef RGB_BACKLIGHT_COLOR_2
#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#define RGB_BACKLIGHT_COLOR_2 { .h = 150, .s = 255 }
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