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#ifndef OLED_USER_H
#define OLED_USER_H
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#include "ssd1306.h"
#include "edvorakjp.h"
//assign the right code to your layers for OLED display
#define L_BASE 0
extern uint8_t is_master;
extern bool japanese_mode;
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source);
void render_status(struct CharacterMatrix *matrix);
void iota_gfx_task_user(void);
#endif // OLED_CONFIG_USER_H
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