summaryrefslogtreecommitdiff
path: root/keyboards/handwired/tractyl_manuform/5x6_right/keymaps/drashna/keymap.c
blob: a57da64d54ec30599d00ef0645d535e42312903d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "drashna.h"

// clang-format off
#define LAYOUT_5x6_right_wrapper(...) LAYOUT_5x6_right(__VA_ARGS__)
#define LAYOUT_5x6_right_base( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
  ) \
  LAYOUT_5x6_right_wrapper( \
     KC_ESC,  ________________NUMBER_LEFT________________,            ________________NUMBER_RIGHT_______________, UC_IRNY, \
     SH_TT,   K01,    K02,      K03,     K04,     K05,                K06,     K07,     K08,     K09,     K0A,     SH_TT, \
     LALT_T(KC_TAB), K11, K12,  K13,     K14,     K15,                K16,     K17,     K18,     K19,     K1A,     RALT_T(K1B), \
     OS_LSFT, CTL_T(K21), K22,  K23,     K24,     K25,                K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
                       OS_LALT, OS_LGUI,                                                OS_RGUI, OS_RALT, \
                                KC_MUTE, KC_GRV,                                        KC_BTN3,  \
                                         KC_SPC,  OS_LGUI,                     KC_ENT,  \
                                         BK_LWER, TT(_MOUSE),      TT(_MOUSE), DL_RAIS  \
  )
#define LAYOUT_base_wrapper(...)       LAYOUT_5x6_right_base(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
        _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
        _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
        _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
    ),

    [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
        ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
        ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
        ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
    ),
    [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
        _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
        _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
        _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
    ),

    [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
        _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
        _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
        _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
    ),

    [_MOUSE] = LAYOUT_5x6_right(
        _______, _______, _______, _______, _______, _______,                     DPI_CONFIG, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______,                        KC_WH_U, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______,                        KC_WH_D, KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN6, _______,
        _______, _______, _______, _______, _______, _______,                        KC_BTN7, KC_BTN4, KC_BTN5, KC_BTN8, _______, _______,
                          _______, _______,                                                            _______, _______,
                                            _______, _______,                                 KC_BTN3,
                                                     _______, _______,               _______,
                                                     _______, _______,      _______, _______
    ),
    [_GAMEPAD] = LAYOUT_5x6_right(
        KC_ESC,  KC_NO,   KC_1,    KC_2,    KC_3,    KC_4,                        DPI_CONFIG, _______, _______, _______, _______, _______,
        KC_F1,   KC_K,    KC_Q,    KC_W,    KC_E,    KC_R,                           _______, _______, _______, _______, _______, _______,
        KC_TAB,  KC_G,    KC_A,    KC_S,    KC_D,    KC_F,                           _______, _______, _______, _______, _______, _______,
        KC_LCTL, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_H,                           _______, _______, _______, _______, _______, _______,
                          KC_I,    KC_T,                                                               TG_GAME, KC_NO,
                                            KC_V,    KC_O,                                    _______,
                                                     KC_SPC,  KC_P,                  _______,
                                                     KC_H,    KC_LGUI,      _______, _______
    ),
    [_DIABLO] = LAYOUT_5x6_right(
        KC_ESC,  KC_V,    KC_D,    KC_LALT, KC_NO,   KC_NO,                          KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NO,   KC_NO,
        KC_TAB,  KC_S,    KC_I,    KC_F,    KC_M,    KC_T,                           _______, _______, _______, _______, _______, _______,
        KC_Q,    KC_1,    KC_2,    KC_3,    KC_4,    KC_G,                           _______, _______, _______, _______, _______, _______,
        KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z,                           _______, _______, _______, _______, _______, _______,
                          KC_F,    KC_L,                                                               KC_NO,   TG_DBLO,
                                    KC_DIABLO_CLEAR, KC_F,                                    _______,
                                               SFT_T(KC_SPC), KC_J,                  _______,
                                               ALT_T(KC_Q),   KC_LGUI,      _______, _______
    ),
    [_LOWER] = LAYOUT_5x6_right_wrapper(
        KC_F12,  _________________FUNC_LEFT_________________,                        _________________FUNC_RIGHT________________, KC_F11,
        _______, _________________LOWER_L1__________________,                        _________________LOWER_R1__________________, _______,
        _______, _________________LOWER_L2__________________,                        _________________LOWER_R2__________________, KC_PIPE,
        _______, _________________LOWER_L3__________________,                        _________________LOWER_R3__________________, _______,
                          _______, _______,                                                          _______, _______,
                                            _______, _______,                               _______,
                                                     _______, _______,             _______,
                                                     _______, _______,    _______, _______
    ),
    [_RAISE] = LAYOUT_5x6_right_wrapper(
        KC_F12,  _________________FUNC_LEFT_________________,                      _________________FUNC_RIGHT________________, KC_F11,
        KC_GRV,  _________________RAISE_L1__________________,                      _________________RAISE_R1__________________, _______,
        _______, _________________RAISE_L2__________________,                      _________________RAISE_R2__________________, KC_BSLS,
        _______, _________________RAISE_L3__________________,                      _________________RAISE_R3__________________, _______,
                          _______, _______,                                                          _______, _______,
                                            _______, _______,                               _______,
                                                     _______, _______,             _______,
                                                     _______, _______,    _______, _______
    ),
    [_ADJUST] = LAYOUT_5x6_right_wrapper(
        KC_MAKE, ___________________BLANK___________________,                      _________________ADJUST_R1_________________, KC_RST,
        VRSN,    _________________ADJUST_L1_________________,                      _________________ADJUST_R1_________________, EEP_RST,
        UC_MOD,  _________________ADJUST_L2_________________,                      _________________ADJUST_R2_________________, TG_MODS,
        _______, _________________ADJUST_L3_________________,                      _________________ADJUST_R3_________________, KC_MPLY,
                          HPT_DWLI, HPT_DWLD,                                                        TG_GAME, TG_DBLO,
                                            HPT_TOG, HPT_BUZ,                               KC_NUKE,
                                                     _______, _______,             _______,
                                                     _______, _______,    KC_NUKE, _______
    ),
};

#define BASE_ENCODERS { { KC_VOLD, KC_VOLU }, { KC_WH_D, KC_WH_U } }

#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
    [_DEFAULT_LAYER_1] = BASE_ENCODERS,
    [_DEFAULT_LAYER_2] = BASE_ENCODERS,
    [_DEFAULT_LAYER_3] = BASE_ENCODERS,
    [_DEFAULT_LAYER_4] = BASE_ENCODERS,
    [_GAMEPAD]         = { { _______, _______ }, { _______, _______ } },
    [_DIABLO]          = { { _______, _______ }, { _______, _______ } },
    [_MOUSE]           = { { _______, _______ }, { KC_WH_D, KC_WH_U } },
    [_MEDIA]           = { { _______, _______ }, { _______, _______ } },
    [_RAISE]           = { { _______, _______ }, { KC_PGDN, KC_PGUP } },
    [_LOWER]           = { { RGB_MOD, RGB_RMOD}, { RGB_HUD, RGB_HUI } },
    [_ADJUST]          = { { CK_DOWN, CK_UP   }, { _______, _______ } },
};
#else
bool encoder_update_user(uint8_t index, bool clockwise) {
    if (index == 0) {
        tap_code_delay(clockwise ? KC_VOLU : KC_VOLD, 5);
    } else if (index == 1) {
        tap_code_delay(clockwise ? KC_WH_U : KC_WH_D, 5);
    }
    return false;
}
#endif
// clang-format on

#ifdef POINTING_DEVICE_ENABLE
static uint16_t mouse_timer           = 0;
static uint16_t mouse_debounce_timer  = 0;
static uint8_t  mouse_keycode_tracker = 0;
bool            tap_toggling          = false;

void process_mouse_user(report_mouse_t* mouse_report, int16_t x, int16_t y) {
    if ((x || y) && timer_elapsed(mouse_timer) > 125) {
        mouse_timer = timer_read();
        if (!layer_state_is(_MOUSE) && !(layer_state_is(_GAMEPAD) || layer_state_is(_DIABLO)) && timer_elapsed(mouse_debounce_timer) > 125) {
            layer_on(_MOUSE);
        }
    }

#    ifdef TAPPING_TERM_PER_KEY
    if (timer_elapsed(mouse_debounce_timer) > get_tapping_term(KC_BTN1, NULL)
#    else
    if (timer_elapsed(mouse_debounce_timer) > TAPPING_TERM
#    endif
        || (layer_state_is(_GAMEPAD) || layer_state_is(_DIABLO))) {
        mouse_report->x = x;
        mouse_report->y = y;
    }
#    ifdef OLED_DRIVER_ENABLE
    if (x || y) oled_timer = timer_read32();
#    endif
}

void matrix_scan_keymap(void) {
    if (timer_elapsed(mouse_timer) > 650 && layer_state_is(_MOUSE) && !mouse_keycode_tracker && !tap_toggling) {
        layer_off(_MOUSE);
    }
    if (tap_toggling) {
        if (!layer_state_is(_MOUSE)) {
            layer_on(_MOUSE);
        }
    }
}

bool process_record_keymap(uint16_t keycode, keyrecord_t* record) {
    switch (keycode) {
        case TT(_MOUSE):
            {
                if (record->event.pressed) {
                    mouse_keycode_tracker++;
                } else {
#    if TAPPING_TOGGLE != 0
                    if (record->tap.count == TAPPING_TOGGLE) {
                        tap_toggling ^= 1;
#        if TAPPING_TOGGLE == 1
                        if (!tap_toggling) mouse_keycode_tracker -= record->tap.count + 1;
#        else
                        if (!tap_toggling) mouse_keycode_tracker -= record->tap.count;
#        endif
                    } else {
                        mouse_keycode_tracker--;
                    }
#    endif
                }
                mouse_timer = timer_read();
                break;
            }
        case MO(_MOUSE):
        case DPI_CONFIG:
        case KC_MS_UP ... KC_MS_WH_RIGHT:
            record->event.pressed ? mouse_keycode_tracker++ : mouse_keycode_tracker--;
            mouse_timer = timer_read();
            break;
        default:
            if (IS_NOEVENT(record->event)) break;
            if (layer_state_is(_MOUSE) && !mouse_keycode_tracker) {
                layer_off(_MOUSE);
            }
            mouse_keycode_tracker = 0;
            mouse_debounce_timer  = timer_read();
            break;
    }
    return true;
}

layer_state_t layer_state_set_keymap(layer_state_t state) {
    if (layer_state_cmp(state, _GAMEPAD) || layer_state_cmp(state, _DIABLO)) {
        state |= ((layer_state_t)1 << _MOUSE);
    }
    return state;
}
#endif

void matrix_init_keymap(void) {
#ifdef AUDIO_ENABLE
    extern audio_config_t audio_config;

    if (!is_keyboard_master()) {
        audio_stop_all();
        audio_config.enable = false;
    }
#endif
}

void keyboard_post_init_keymap(void) { matrix_init_keymap(); }