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/* Copyright 2021 Matthias Liffers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
NORMAL_LAYER,
SECOND_LAYER,
THIRD_LAYER,
FOURTH_LAYER
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NORMAL_LAYER] = LAYOUT_ortho_2x4(
KC_A, KC_A, KC_A, TO(3),
KC_A, KC_A, KC_A, TO(1)
),
[SECOND_LAYER] = LAYOUT_ortho_2x4(
KC_B, KC_B, KC_B, TO(0),
KC_B, KC_B, KC_B, TO(2)
),
[THIRD_LAYER] = LAYOUT_ortho_2x4(
KC_C, KC_C, KC_C, TO(1),
KC_C, KC_C, KC_C, TO(3)
),
[FOURTH_LAYER] = LAYOUT_ortho_2x4(
KC_D, KC_D, KC_D, TO(2),
KC_D, KC_D, KC_D, TO(0)
)
};
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