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/* Copyright 2021 Matthias Liffers
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation, either version 2 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */

#include QMK_KEYBOARD_H

enum layers {
  NORMAL_LAYER,
  SECOND_LAYER,
  THIRD_LAYER,
  FOURTH_LAYER
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [NORMAL_LAYER] = LAYOUT_ortho_2x4(
        KC_A, KC_A, KC_A, TO(3),
        KC_A, KC_A, KC_A, TO(1)
    ),
    [SECOND_LAYER] = LAYOUT_ortho_2x4(
        KC_B, KC_B, KC_B, TO(0),
        KC_B, KC_B, KC_B, TO(2)
    ),
    [THIRD_LAYER] = LAYOUT_ortho_2x4(
        KC_C, KC_C, KC_C, TO(1),
        KC_C, KC_C, KC_C, TO(3)
    ),
    [FOURTH_LAYER] = LAYOUT_ortho_2x4(
        KC_D, KC_D, KC_D, TO(2),
        KC_D, KC_D, KC_D, TO(0)
    )
};