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// Xyverz' keymap.
// It's based on the default keymap, but Dvorak!

#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FL 3
#define _CL 4

enum planck_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK
};

// Useful defines
#define MODS_CTRL_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define FN_CAPS     LT(_FL, KC_CAPS)            // Tap for Caps Lock, Hold for Function Layer

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _QWERTY: Base Layer (Default Layer)
   * ,-----------------------------------------------------------.  ,---.
   * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \| BS|  |PgU|
   * |-----------------------------------------------------------|  |---|
   * |HpTab|  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|  |PgD|
   * |-----------------------------------------------------------|  `---'
   * |FnCaps|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|   | Ent|
   * |--------------------------------------------------------------.
   * |Shift|  |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift| Fn| Up|
   * |------------------------------------------------------------------.
   * |Ctrl|Gui|Alt |    | Space| Space|    |Alt |Gui |Ctrl|Left|Down|Rgt|
   * `------------------------------------------------------------------'
   */

[_QWERTY] = LAYOUT (
  KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_LBRC, KC_RBRC, KC_GRV,  KC_BSPC,          KC_PGUP, \
  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,                   KC_PGDN, \
  FN_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT,                             \
  KC_LSFT, XXXXXXX, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_SLSH, KC_RSFT,          KC_UP,            \
  KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX,          KC_SPC,  KC_SPC,                             XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),

  /* Keymap _COLEMAK: Base Layer
   * ,-----------------------------------------------------------.  ,---.
   * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|  |PgU|
   * |-----------------------------------------------------------|  |---|
   * |HpTab|  Q|  W|  F|  P|  G|  J|  L|  U|  Y|  ;|  [|  ]|   BS|  |PgD|
   * |-----------------------------------------------------------|  `---'
   * |FnCaps|  A|  R|  S|  T|  D|  H|  N|  E|  I|  O|  '|   | Ent|
   * |--------------------------------------------------------------.
   * |Shift|  |  Z|  X|  C|  V|  B|  K|  M|  ,|  .|  /|Shift| Fn| Up|
   * |------------------------------------------------------------------.
   * |Ctrl|Gui|Alt |    | Space| Space|    |Alt |Gui |Ctrl|Left|Down|Rgt|
   * `------------------------------------------------------------------'
   */
[_COLEMAK] = LAYOUT (
  KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_LBRC, KC_RBRC, KC_GRV,  KC_BSPC,          KC_PGUP, \
  KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS,                   KC_PGDN, \
  FN_CAPS, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, XXXXXXX, KC_ENT,                             \
  KC_LSFT, XXXXXXX, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_SLSH, KC_RSFT,          KC_UP,            \
  KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX,          KC_SPC,  KC_SPC,                             XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),

  /* Keymap _DVORAK: Base Layer
   * ,-----------------------------------------------------------.  ,---.
   * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  [|  ]|  \|  `|  |PgU|
   * |-----------------------------------------------------------|  |---|
   * |HpTab|  '|  ,|  .|  P|  Y|  F|  G|  C|  R|  L|  /|  =|   BS|  |PgD|
   * |-----------------------------------------------------------|  `---'
   * |FnCaps|  A|  O|  E|  U|  I|  D|  H|  T|  N|  S|  -|   | Ent|
   * |--------------------------------------------------------------.
   * |Shift|  |  ;|  Q|  J|  K|  X|  B|  M|  W|  V|  Z|Shift| Fn| Up|
   * |------------------------------------------------------------------.
   * |Ctrl|Gui|Alt |    | Space| Space|    |Alt |Gui |Ctrl|Left|Down|Rgt|
   * `------------------------------------------------------------------'
   */
[_DVORAK] = LAYOUT (
  KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_LBRC, KC_RBRC, KC_GRV,  KC_BSPC,          KC_PGUP, \
  KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_SLSH, KC_EQL,  KC_BSLS,                   KC_PGDN, \
  FN_CAPS, KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS, XXXXXXX, KC_ENT,                             \
  KC_LSFT, XXXXXXX, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_SLSH, KC_RSFT,          KC_UP,            \
  KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX,          KC_SPC,  KC_SPC,                             XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),

  /* Keymap _FL: Function Layer
   */
[_FL] = LAYOUT (
  KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_DEL,           BL_STEP, \
  _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______,                   _______, \
  _______, _______, MO(_CL), _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______,                            \
  _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______,          KC_PGUP,          \
  _______, _______, _______, _______,          _______, _______,                            _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
  
  /* Keymap _CL: Control layer
   */
[_CL] = LAYOUT (
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,          RGB_VAI, \
  _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______,                   RGB_VAD, \
  _______, _______, MO(_CL), _______, _______, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______, _______, _______,                            \
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          RGB_SAI,          \
  _______, _______, _______, _______,          RGB_MOD, RGB_MOD,                            _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};


void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        persistent_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        persistent_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
  }
  return true;
}