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-rw-r--r--users/spacebarracecar/spacebarracecar.h241
1 files changed, 241 insertions, 0 deletions
diff --git a/users/spacebarracecar/spacebarracecar.h b/users/spacebarracecar/spacebarracecar.h
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+++ b/users/spacebarracecar/spacebarracecar.h
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+#pragma once
+
+#include "quantum.h"
+#include "keymap_german.h"
+
+enum userspace_layers {
+ _DEADKEY = 14, // Change if more than 16 layers are required
+ _NAV
+};
+
+enum userspace_custom_keycodes {
+ CU_GAME = SAFE_RANGE, // Toggle game mode on/off
+ CU_NAV, // NAV | ESC
+ KC_P00, // Numpad double zero
+
+ #ifdef GERMAN_ENABLE
+ CU_LSFT, // LSFT | (
+ CU_RSFT, // LSFT | )
+ CU_COMM, // , | <
+ CU_DOT, // . | >
+ CU_SLSH, // / | ?
+ CU_SCLN, // ; | :
+ CU_QUOT, // ' | Enable deadkey layer
+ CU_GRV, // ` | ~
+ CU_CIRC, // ^
+ CU_3, // 3 | #
+ CU_6, // 6 | ^
+ CU_7, // 7 | &
+ CU_8, // 8 | *
+ CU_9, // 9 | (
+ CU_0, // 0 | )
+ CU_EQL, // = | +
+ CU_LBRC, // [ | {
+ CU_RBRC, // ] | }
+ CU_BSLS, // \ | |
+ CU_Z, // Z | Y in conjunction with ctrl
+ CU_Y, // Y | Z in conjunction wiht ctrl
+ CU_ESCT, // Toggle escape of grv and circ on/off
+ // Deadkey Layer
+ CU_AE, // Ä
+ CU_OE, // Ö
+ CU_UE, // Ü
+ CU_SS, // ß
+ CU_DDQ, // "
+ CU_ED, // Escape deadkey layer
+ #endif
+
+ #ifdef RGBLIGHT_ENABLE
+ CU_RGBV, // Cycle through RGB brightness
+ #endif
+
+ NEW_SAFE_RANGE // Use for keymap specific keycodes
+};
+
+#ifdef GERMAN_ENABLE
+extern bool lshift;
+extern bool rshift;
+extern bool lshiftp;
+extern bool rshiftp;
+extern uint16_t lshift_timer;
+extern uint16_t rshift_timer;
+
+extern uint8_t prev_indx;
+extern uint16_t prev_kcs[6];
+void add_to_prev(uint16_t kc);
+void unreg_prev(void);
+
+extern bool esct;
+#endif
+
+extern bool navesc;
+extern uint16_t navesc_timer;
+
+extern bool game;
+
+void timer_timeout(void);
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
+
+#define CTRLX LCTL(KC_X)
+#define CTRLC LCTL(KC_C)
+#define CTRLV LCTL(KC_V)
+
+#define ALTF4 LALT(KC_F4)
+
+#define GUIU LGUI(KC_UP)
+#define GUID LGUI(KC_DOWN)
+#define GUIL LGUI(KC_LEFT)
+#define GUIR RGUI(KC_RIGHT)
+
+/*
+Templates for Keys, with custom shifted and non shifted Characters
+*/
+
+// Normal shift status
+#define SHIFT_NORM(kc1, kc2) \
+if (record->event.pressed) { \
+ timer_timeout(); \
+ if (lshift || rshift) { \
+ register_code(KC_LSFT); \
+ unregister_code(kc2); \
+ register_code(kc2); \
+ add_to_prev(kc2); \
+ } else { \
+ unregister_code(KC_LSFT); \
+ unregister_code(kc1); \
+ register_code(kc1); \
+ } \
+} else { \
+ unregister_code(kc1); \
+ unregister_code(kc2); \
+} \
+return false;
+
+// Inverted shift status
+#define SHIFT_SWITCH(kc1, kc2) \
+if (record->event.pressed) { \
+ timer_timeout(); \
+ if (lshift || rshift) { \
+ unregister_code(KC_LSFT); \
+ unregister_code(kc2); \
+ register_code(kc2); \
+ add_to_prev(kc2); \
+ } else { \
+ register_code(KC_LSFT); \
+ unregister_code(kc1); \
+ register_code(kc1); \
+ add_to_prev(kc1); \
+ } \
+} else { \
+ unregister_code(kc1); \
+ unregister_code(kc2); \
+ unreg_prev(); \
+ if (lshift || rshift) \
+ register_code(KC_LSFT); \
+ else \
+ unregister_code(KC_LSFT); \
+} \
+return false;
+
+// Always shifted
+#define SHIFT_ALL(kc1, kc2) \
+if (record->event.pressed) { \
+ timer_timeout(); \
+ register_code(KC_LSFT); \
+ if (lshift || rshift) { \
+ unregister_code(kc2); \
+ register_code(kc2); \
+ add_to_prev(kc2); \
+ } else { \
+ unregister_code(kc1); \
+ register_code(kc1); \
+ add_to_prev(kc1); \
+ } \
+} else { \
+ unregister_code(kc1); \
+ unregister_code(kc2); \
+ unreg_prev(); \
+ if (lshift || rshift) \
+ register_code(KC_LSFT); \
+ else \
+ unregister_code(KC_LSFT); \
+} \
+return false;
+
+// Never shifted
+#define SHIFT_NO(kc1, kc2) \
+if (record->event.pressed) { \
+ timer_timeout(); \
+ unregister_code(KC_LSFT); \
+ if (lshift || rshift) { \
+ unregister_code(kc2); \
+ register_code(kc2); \
+ add_to_prev(kc2); \
+ } else { \
+ unregister_code(kc1); \
+ register_code(kc1); \
+ } \
+} else { \
+ unregister_code(kc1); \
+ unregister_code(kc2); \
+ unreg_prev(); \
+ if (lshift || rshift) \
+ register_code(KC_LSFT); \
+ else \
+ unregister_code(KC_LSFT); \
+} \
+return false;
+
+// Always AltGr
+#define SHIFT_ALGR(kc1, kc2) \
+if (record->event.pressed) { \
+ timer_timeout(); \
+ unregister_code(KC_LSFT); \
+ register_code(KC_ALGR); \
+ if (lshift || rshift) { \
+ unregister_code(kc2); \
+ register_code(kc2); \
+ unregister_code(kc2); \
+ register_code(KC_LSFT); \
+ } else { \
+ unregister_code(kc1); \
+ register_code(kc1); \
+ unregister_code(kc1); \
+ } \
+ unregister_code(KC_ALGR); \
+} \
+return false;
+
+// Different keycode when Ctrl is pressed
+#define CTRL(kc1, kc2) \
+if(record->event.pressed) { \
+ timer_timeout(); \
+ if (lshift || rshift) \
+ register_code(KC_LSFT); \
+ else \
+ unregister_code(KC_LSFT); \
+ if (keyboard_report->mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))){ \
+ register_code(kc2); \
+ } else { \
+ register_code(kc1); \
+ } \
+} else { \
+ unregister_code(kc1); \
+ unregister_code(kc2); \
+} \
+return false;
+
+// Template for keys on deadkey layer (mostly Umlaute)
+#define UML(kc) \
+if(record->event.pressed) { \
+ timer_timeout(); \
+ if (lshift || rshift) \
+ register_code(KC_LSFT); \
+ else \
+ unregister_code(KC_LSFT); \
+ register_code(kc); \
+ unregister_code(kc); \
+ layer_off(_DEADKEY); \
+} \
+return false;