diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/joystick.c | 13 | ||||
-rw-r--r-- | quantum/joystick.h | 54 | ||||
-rw-r--r-- | quantum/process_keycode/process_joystick.c | 168 | ||||
-rw-r--r-- | quantum/process_keycode/process_joystick.h | 11 | ||||
-rw-r--r-- | quantum/quantum.c | 3 | ||||
-rw-r--r-- | quantum/quantum.h | 4 | ||||
-rw-r--r-- | quantum/quantum_keycodes.h | 35 |
7 files changed, 288 insertions, 0 deletions
diff --git a/quantum/joystick.c b/quantum/joystick.c new file mode 100644 index 0000000000..7b87201aef --- /dev/null +++ b/quantum/joystick.c @@ -0,0 +1,13 @@ +#include "joystick.h" + +joystick_t joystick_status = {.buttons = {0}, + .axes = + { +#if JOYSTICK_AXES_COUNT > 0 + 0 +#endif + }, + .status = 0}; + +// array defining the reading of analog values for each axis +__attribute__((weak)) joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {}; diff --git a/quantum/joystick.h b/quantum/joystick.h new file mode 100644 index 0000000000..a95472b9fd --- /dev/null +++ b/quantum/joystick.h @@ -0,0 +1,54 @@ +#pragma once + +#ifndef JOYSTICK_BUTTON_COUNT +# define JOYSTICK_BUTTON_COUNT 8 +#endif + +#ifndef JOYSTICK_AXES_COUNT +# define JOYSTICK_AXES_COUNT 4 +#endif + +#include "quantum.h" + +#include <stdint.h> + +// configure on input_pin of the joystick_axes array entry to JS_VIRTUAL_AXIS +// to prevent it from being read from the ADC. This allows outputing forged axis value. +// +#define JS_VIRTUAL_AXIS 0xFF + +#define JOYSTICK_AXIS_VIRTUAL \ + { JS_VIRTUAL_AXIS, JS_VIRTUAL_AXIS, JS_VIRTUAL_AXIS, 0, 1023 } +#define JOYSTICK_AXIS_IN(INPUT_PIN, LOW, REST, HIGH) \ + { JS_VIRTUAL_AXIS, INPUT_PIN, JS_VIRTUAL_AXIS, LOW, REST, HIGH } +#define JOYSTICK_AXIS_IN_OUT(INPUT_PIN, OUTPUT_PIN, LOW, REST, HIGH) \ + { OUTPUT_PIN, INPUT_PIN, JS_VIRTUAL_AXIS, LOW, REST, HIGH } +#define JOYSTICK_AXIS_IN_OUT_GROUND(INPUT_PIN, OUTPUT_PIN, GROUND_PIN, LOW, REST, HIGH) \ + { OUTPUT_PIN, INPUT_PIN, GROUND_PIN, LOW, REST, HIGH } + +typedef struct { + pin_t output_pin; + pin_t input_pin; + pin_t ground_pin; + + // the AVR ADC offers 10 bit precision, with significant bits on the higher part + uint16_t min_digit; + uint16_t mid_digit; + uint16_t max_digit; +} joystick_config_t; + +extern joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT]; + +enum joystick_status { JS_INITIALIZED = 1, JS_UPDATED = 2 }; + +typedef struct { + uint8_t buttons[JOYSTICK_BUTTON_COUNT / 8 + 1]; + + int16_t axes[JOYSTICK_AXES_COUNT]; + uint8_t status : 2; +} joystick_t; + +extern joystick_t joystick_status; + +// to be implemented in the hid protocol library +void send_joystick_packet(joystick_t *joystick); diff --git a/quantum/process_keycode/process_joystick.c b/quantum/process_keycode/process_joystick.c new file mode 100644 index 0000000000..c12f756854 --- /dev/null +++ b/quantum/process_keycode/process_joystick.c @@ -0,0 +1,168 @@ +#include "joystick.h" +#include "process_joystick.h" + +#include "analog.h" + +#include <string.h> +#include <math.h> + +bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record); + +bool process_joystick(uint16_t keycode, keyrecord_t *record) { + if (process_joystick_buttons(keycode, record) && (joystick_status.status & JS_UPDATED) > 0) { + send_joystick_packet(&joystick_status); + joystick_status.status &= ~JS_UPDATED; + } + + return true; +} + +__attribute__((weak)) +void joystick_task(void) { + if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) { + send_joystick_packet(&joystick_status); + joystick_status.status &= ~JS_UPDATED; + } +} + +bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record) { + if (keycode < JS_BUTTON0 || keycode > JS_BUTTON_MAX) { + return true; + } else { + if (record->event.pressed) { + joystick_status.buttons[(keycode - JS_BUTTON0) / 8] |= 1 << (keycode % 8); + } else { + joystick_status.buttons[(keycode - JS_BUTTON0) / 8] &= ~(1 << (keycode % 8)); + } + + joystick_status.status |= JS_UPDATED; + } + + return true; +} + +uint16_t savePinState(pin_t pin) { +#ifdef __AVR__ + uint8_t pinNumber = pin & 0xF; + return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1); +#elif defined(PROTOCOL_CHIBIOS) + /* + The pin configuration is backed up in the following format : + bit 15 9 8 7 6 5 4 3 2 1 0 + |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER| + */ + return (( PAL_PORT(pin)->MODER >> (2*PAL_PAD(pin))) & 0x3) + | (((PAL_PORT(pin)->OTYPER >> (1*PAL_PAD(pin))) & 0x1) << 2) + | (((PAL_PORT(pin)->OSPEEDR >> (2*PAL_PAD(pin))) & 0x3) << 3) + | (((PAL_PORT(pin)->PUPDR >> (2*PAL_PAD(pin))) & 0x3) << 5) + | (((PAL_PORT(pin)->IDR >> (1*PAL_PAD(pin))) & 0x1) << 7) + | (((PAL_PORT(pin)->ODR >> (1*PAL_PAD(pin))) & 0x1) << 8); +#else + return 0; +#endif +} + +void restorePinState(pin_t pin, uint16_t restoreState) { +#if defined(PROTOCOL_LUFA) + uint8_t pinNumber = pin & 0xF; + PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber); + DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber); +#elif defined(PROTOCOL_CHIBIOS) + PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3<< (2*PAL_PAD(pin)))) | (restoreState & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>2) & 0x1) << (1*PAL_PAD(pin)); + PAL_PORT(pin)->OSPEEDR= (PAL_PORT(pin)->OSPEEDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>3) & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>5) & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>7) & 0x1) << (1*PAL_PAD(pin)); + PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>8) & 0x1) << (1*PAL_PAD(pin)); +#else + return; +#endif +} + +__attribute__((weak)) bool process_joystick_analogread() { return process_joystick_analogread_quantum(); } + +bool process_joystick_analogread_quantum() { +#if JOYSTICK_AXES_COUNT > 0 + for (int axis_index = 0; axis_index < JOYSTICK_AXES_COUNT; ++axis_index) { + if (joystick_axes[axis_index].input_pin == JS_VIRTUAL_AXIS) { + continue; + } + + // save previous input pin status as well + uint16_t inputSavedState = savePinState(joystick_axes[axis_index].input_pin); + + // disable pull-up resistor + writePinLow(joystick_axes[axis_index].input_pin); + + // if pin was a pull-up input, we need to uncharge it by turning it low + // before making it a low input + setPinOutput(joystick_axes[axis_index].input_pin); + + wait_us(10); + + // save and apply output pin status + uint16_t outputSavedState = 0; + if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) { + // save previous output pin status + outputSavedState = savePinState(joystick_axes[axis_index].output_pin); + + setPinOutput(joystick_axes[axis_index].output_pin); + writePinHigh(joystick_axes[axis_index].output_pin); + } + + uint16_t groundSavedState = 0; + if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) { + // save previous output pin status + groundSavedState = savePinState(joystick_axes[axis_index].ground_pin); + + setPinOutput(joystick_axes[axis_index].ground_pin); + writePinLow(joystick_axes[axis_index].ground_pin); + } + + wait_us(10); + + setPinInput(joystick_axes[axis_index].input_pin); + + wait_us(10); + +# if defined(__AVR__) || defined(PROTOCOL_CHIBIOS) + int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin); +# else + // default to resting position + int16_t axis_val = joystick_axes[axis_index].mid_digit; +# endif + + //test the converted value against the lower range + int32_t ref = joystick_axes[axis_index].mid_digit; + int32_t range = joystick_axes[axis_index].min_digit; + int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref) ; + + if (ranged_val > 0) { + //the value is in the higher range + range = joystick_axes[axis_index].max_digit; + ranged_val = ((axis_val - ref) * 127) / (range - ref); + } + + //clamp the result in the valid range + ranged_val = ranged_val < -127 ? -127 : ranged_val; + ranged_val = ranged_val > 127 ? 127 : ranged_val; + + if (ranged_val != joystick_status.axes[axis_index]) { + joystick_status.axes[axis_index] = ranged_val; + joystick_status.status |= JS_UPDATED; + } + + // restore output, ground and input status + if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) { + restorePinState(joystick_axes[axis_index].output_pin, outputSavedState); + } + if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) { + restorePinState(joystick_axes[axis_index].ground_pin, groundSavedState); + } + + restorePinState(joystick_axes[axis_index].input_pin, inputSavedState); + } + +#endif + return true; +} diff --git a/quantum/process_keycode/process_joystick.h b/quantum/process_keycode/process_joystick.h new file mode 100644 index 0000000000..7a8b82913a --- /dev/null +++ b/quantum/process_keycode/process_joystick.h @@ -0,0 +1,11 @@ +#pragma once + +#include <stdint.h> +#include "quantum.h" + +bool process_joystick(uint16_t keycode, keyrecord_t *record); + +void joystick_task(void); + +bool process_joystick_analogread(void); +bool process_joystick_analogread_quantum(void); diff --git a/quantum/quantum.c b/quantum/quantum.c index 9d63f4de27..dab6c9172f 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -277,6 +277,9 @@ bool process_record_quantum(keyrecord_t *record) { #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) process_rgb(keycode, record) && #endif +#ifdef JOYSTICK_ENABLE + process_joystick(keycode, record) && +#endif true)) { return false; } diff --git a/quantum/quantum.h b/quantum/quantum.h index 51deac0cd5..a2c0ec9a28 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -142,6 +142,10 @@ extern layer_state_t layer_state; # include "process_magic.h" #endif +#ifdef JOYSTICK_ENABLE +# include "process_joystick.h" +#endif + #ifdef GRAVE_ESC_ENABLE # include "process_grave_esc.h" #endif diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index 437921aeb1..5e7c9ad33c 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -512,6 +512,41 @@ enum quantum_keycodes { DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, + JS_BUTTON0, + JS_BUTTON_MIN = JS_BUTTON0, + JS_BUTTON1, + JS_BUTTON2, + JS_BUTTON3, + JS_BUTTON4, + JS_BUTTON5, + JS_BUTTON6, + JS_BUTTON7, + JS_BUTTON8, + JS_BUTTON9, + JS_BUTTON10, + JS_BUTTON11, + JS_BUTTON12, + JS_BUTTON13, + JS_BUTTON14, + JS_BUTTON15, + JS_BUTTON16, + JS_BUTTON17, + JS_BUTTON18, + JS_BUTTON19, + JS_BUTTON20, + JS_BUTTON21, + JS_BUTTON22, + JS_BUTTON23, + JS_BUTTON24, + JS_BUTTON25, + JS_BUTTON26, + JS_BUTTON27, + JS_BUTTON28, + JS_BUTTON29, + JS_BUTTON30, + JS_BUTTON31, + JS_BUTTON_MAX = JS_BUTTON31, + // always leave at the end SAFE_RANGE }; 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