summaryrefslogtreecommitdiff
path: root/quantum/process_keycode/process_tap_dance.c
diff options
context:
space:
mode:
Diffstat (limited to 'quantum/process_keycode/process_tap_dance.c')
-rw-r--r--quantum/process_keycode/process_tap_dance.c268
1 files changed, 125 insertions, 143 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 16d33dddee..16756e59c2 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -17,7 +17,7 @@
#include "action_tapping.h"
#ifndef TAPPING_TERM
-#define TAPPING_TERM 200
+# define TAPPING_TERM 200
#endif
#ifndef NO_ACTION_ONESHOT
@@ -25,191 +25,173 @@ uint8_t get_oneshot_mods(void);
#endif
static uint16_t last_td;
-static int8_t highest_td = -1;
+static int8_t highest_td = -1;
-void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 2) {
- register_code16 (pair->kc2);
- state->finished = true;
- }
+ if (state->count == 2) {
+ register_code16(pair->kc2);
+ state->finished = true;
+ }
}
-void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 1) {
- register_code16 (pair->kc1);
- } else if (state->count == 2) {
- register_code16 (pair->kc2);
- }
+ if (state->count == 1) {
+ register_code16(pair->kc1);
+ } else if (state->count == 2) {
+ register_code16(pair->kc2);
+ }
}
-void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 1) {
- unregister_code16 (pair->kc1);
- } else if (state->count == 2) {
- unregister_code16 (pair->kc2);
- }
+ if (state->count == 1) {
+ unregister_code16(pair->kc1);
+ } else if (state->count == 2) {
+ unregister_code16(pair->kc2);
+ }
}
-void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
- if (state->count == 2) {
- layer_move (pair->layer);
- state->finished = true;
- }
+ if (state->count == 2) {
+ layer_move(pair->layer);
+ state->finished = true;
+ }
}
-void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
- if (state->count == 1) {
- register_code16 (pair->kc);
- } else if (state->count == 2) {
- layer_move (pair->layer);
- }
+ if (state->count == 1) {
+ register_code16(pair->kc);
+ } else if (state->count == 2) {
+ pair->layer_function(pair->layer);
+ }
}
-void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data) {
+ qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
- if (state->count == 1) {
- unregister_code16 (pair->kc);
- }
+ if (state->count == 1) {
+ unregister_code16(pair->kc);
+ }
}
-static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
- void *user_data,
- qk_tap_dance_user_fn_t fn)
-{
- if (fn) {
- fn(state, user_data);
- }
+static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) {
+ if (fn) {
+ fn(state, user_data);
+ }
}
-static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
-{
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
-}
+static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) { _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap); }
-static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
-{
- if (action->state.finished)
- return;
- action->state.finished = true;
- add_mods(action->state.oneshot_mods);
- add_weak_mods(action->state.weak_mods);
- send_keyboard_report();
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
+static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
+ if (action->state.finished) return;
+ action->state.finished = true;
+ add_mods(action->state.oneshot_mods);
+ add_weak_mods(action->state.weak_mods);
+ send_keyboard_report();
+ _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
}
-static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
-{
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
- del_mods(action->state.oneshot_mods);
- del_weak_mods(action->state.weak_mods);
- send_keyboard_report();
+static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) {
+ _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
+ del_mods(action->state.oneshot_mods);
+ del_weak_mods(action->state.weak_mods);
+ send_keyboard_report();
}
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
- qk_tap_dance_action_t *action;
-
- if (!record->event.pressed)
- return;
-
- if (highest_td == -1)
- return;
-
- for (int i = 0; i <= highest_td; i++) {
- action = &tap_dance_actions[i];
- if (action->state.count) {
- if (keycode == action->state.keycode && keycode == last_td)
- continue;
- action->state.interrupted = true;
- action->state.interrupting_keycode = keycode;
- process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&action->state);
+ qk_tap_dance_action_t *action;
+
+ if (!record->event.pressed) return;
+
+ if (highest_td == -1) return;
+
+ for (int i = 0; i <= highest_td; i++) {
+ action = &tap_dance_actions[i];
+ if (action->state.count) {
+ if (keycode == action->state.keycode && keycode == last_td) continue;
+ action->state.interrupted = true;
+ action->state.interrupting_keycode = keycode;
+ process_tap_dance_action_on_dance_finished(action);
+ reset_tap_dance(&action->state);
+ }
}
- }
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
- uint16_t idx = keycode - QK_TAP_DANCE;
- qk_tap_dance_action_t *action;
-
- switch(keycode) {
- case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
- if ((int16_t)idx > highest_td)
- highest_td = idx;
- action = &tap_dance_actions[idx];
-
- action->state.pressed = record->event.pressed;
- if (record->event.pressed) {
- action->state.keycode = keycode;
- action->state.count++;
- action->state.timer = timer_read();
+ uint16_t idx = keycode - QK_TAP_DANCE;
+ qk_tap_dance_action_t *action;
+
+ switch (keycode) {
+ case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
+ if ((int16_t)idx > highest_td) highest_td = idx;
+ action = &tap_dance_actions[idx];
+
+ action->state.pressed = record->event.pressed;
+ if (record->event.pressed) {
+ action->state.keycode = keycode;
+ action->state.count++;
+ action->state.timer = timer_read();
#ifndef NO_ACTION_ONESHOT
- action->state.oneshot_mods = get_oneshot_mods();
+ action->state.oneshot_mods = get_oneshot_mods();
#else
- action->state.oneshot_mods = 0;
+ action->state.oneshot_mods = 0;
#endif
- action->state.weak_mods = get_mods();
- action->state.weak_mods |= get_weak_mods();
- process_tap_dance_action_on_each_tap (action);
-
- last_td = keycode;
- } else {
- if (action->state.count && action->state.finished) {
- reset_tap_dance (&action->state);
- }
+ action->state.weak_mods = get_mods();
+ action->state.weak_mods |= get_weak_mods();
+ process_tap_dance_action_on_each_tap(action);
+
+ last_td = keycode;
+ } else {
+ if (action->state.count && action->state.finished) {
+ reset_tap_dance(&action->state);
+ }
+ }
+
+ break;
}
- break;
- }
-
- return true;
+ return true;
}
-
-
-void matrix_scan_tap_dance () {
- if (highest_td == -1)
- return;
- uint16_t tap_user_defined;
-
- for (uint8_t i = 0; i <= highest_td; i++) {
- qk_tap_dance_action_t *action = &tap_dance_actions[i];
- if(action->custom_tapping_term > 0 ) {
- tap_user_defined = action->custom_tapping_term;
- }
- else{
- tap_user_defined = TAPPING_TERM;
- }
- if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
- process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&action->state);
+void matrix_scan_tap_dance() {
+ if (highest_td == -1) return;
+ uint16_t tap_user_defined;
+
+ for (uint8_t i = 0; i <= highest_td; i++) {
+ qk_tap_dance_action_t *action = &tap_dance_actions[i];
+ if (action->custom_tapping_term > 0) {
+ tap_user_defined = action->custom_tapping_term;
+ } else {
+ tap_user_defined = TAPPING_TERM;
+ }
+ if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
+ process_tap_dance_action_on_dance_finished(action);
+ reset_tap_dance(&action->state);
+ }
}
- }
}
-void reset_tap_dance (qk_tap_dance_state_t *state) {
- qk_tap_dance_action_t *action;
+void reset_tap_dance(qk_tap_dance_state_t *state) {
+ qk_tap_dance_action_t *action;
- if (state->pressed)
- return;
+ if (state->pressed) return;
- action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
+ action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
- process_tap_dance_action_on_reset (action);
+ process_tap_dance_action_on_reset(action);
- state->count = 0;
- state->interrupted = false;
- state->finished = false;
- state->interrupting_keycode = 0;
- last_td = 0;
+ state->count = 0;
+ state->interrupted = false;
+ state->finished = false;
+ state->interrupting_keycode = 0;
+ last_td = 0;
}