diff options
Diffstat (limited to 'keyboards/yushakobo/navpad/10_helix_r/config.h')
-rw-r--r-- | keyboards/yushakobo/navpad/10_helix_r/config.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/keyboards/yushakobo/navpad/10_helix_r/config.h b/keyboards/yushakobo/navpad/10_helix_r/config.h new file mode 100644 index 0000000000..2d62885328 --- /dev/null +++ b/keyboards/yushakobo/navpad/10_helix_r/config.h @@ -0,0 +1,126 @@ +/* +Copyright 2021 yushakobo + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x3265 +#define PRODUCT_ID 0x0008 +#define DEVICE_VER 0x0001 +#define MANUFACTURER yushakobo +#define PRODUCT "navpad 1.0 with helix keyboard" + +/* key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 7 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, F4 } +#define MATRIX_ROW_PINS_RIGHT { D4, C6, D7, E6, B4 } +#define MATRIX_COL_PINS { F5, F6, B2, B3, B1, F7, NO_PIN } +#define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2 } +#define UNUSED_PIN { D0, D1 } + +#define EE_HANDS + +#ifdef RGB_DI_PIN +# define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, 6, 8, 7, \//navpad side + 9, 10, 11, 12, 13, 14, \//helix side + 20, 19, 18, 17, 16, 15, \ + 21, 22, 23, 24, 25, 26, \ + 33, 32, 31, 30, 29, 28, 27, \ + 34, 35, 36, 37, 38, 39, 40 } +#endif + +#define ENCODERS_PAD_A { B5 } +#define ENCODERS_PAD_B { B6 } + +#define ENCODERS_PAD_A_RIGHT { B6 } +#define ENCODERS_PAD_B_RIGHT { B5 } + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D2 // or D0, D1, D3, E6 + +#define RGB_DI_PIN D3 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 9+32 +# define RGBLED_SPLIT { 9, 32 } +# define RGBLIGHT_HUE_STEP 8 +# define RGBLIGHT_SAT_STEP 8 +# define RGBLIGHT_VAL_STEP 8 +# define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */ +# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//# define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +//# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 + +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 132 +#define TAPPING_LAYER_TERM 90
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