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-rw-r--r--keyboards/work_louder/loop/config.h9
-rw-r--r--keyboards/work_louder/loop/info.json4
-rw-r--r--keyboards/work_louder/loop/keymaps/via/keymap.c38
-rw-r--r--keyboards/work_louder/loop/keymaps/via/rules.mk3
-rw-r--r--keyboards/work_louder/loop/loop.c2
-rw-r--r--keyboards/work_louder/loop/loop.h1
6 files changed, 24 insertions, 33 deletions
diff --git a/keyboards/work_louder/loop/config.h b/keyboards/work_louder/loop/config.h
index 6d06b88303..057be6df34 100644
--- a/keyboards/work_louder/loop/config.h
+++ b/keyboards/work_louder/loop/config.h
@@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* key matrix size */
-#define MATRIX_ROWS 2
+#define MATRIX_ROWS 1
#define MATRIX_COLS 12
/*
@@ -34,7 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define MATRIX_ROW_PINS \
- { F5, NO_PIN }
+ { F5 }
#define MATRIX_COL_PINS { B3, B2, B1, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
/* COL2ROW, ROW2COL */
@@ -194,8 +194,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENCODERS_PAD_A { D0, D2, D5 }
#define ENCODERS_PAD_B { D1, D3, D4 }
-
-#define ENCODERS 3
-
-#define ENCODERS_CW_KEY { { 0, 1 }, { 2, 1 }, { 4, 1 } }
-#define ENCODERS_CCW_KEY { { 1, 1 }, { 3, 1 }, { 5, 1 } }
diff --git a/keyboards/work_louder/loop/info.json b/keyboards/work_louder/loop/info.json
index 5048d4af11..f83124a32d 100644
--- a/keyboards/work_louder/loop/info.json
+++ b/keyboards/work_louder/loop/info.json
@@ -1,11 +1,11 @@
{
"keyboard_name": "Loop Pad",
"manufacturer": "Work Louder",
- "url": "",
+ "url": "https://worklouder.cc/",
"maintainer": "Work Louder",
"usb": {
"vid": "0x574C",
- "pid": "0x1DF8",
+ "pid": "0x1DF9",
"device_version": "0.0.1"
},
"layouts": {
diff --git a/keyboards/work_louder/loop/keymaps/via/keymap.c b/keyboards/work_louder/loop/keymaps/via/keymap.c
index 286c651361..f2f8f7d9a6 100644
--- a/keyboards/work_louder/loop/keymaps/via/keymap.c
+++ b/keyboards/work_louder/loop/keymaps/via/keymap.c
@@ -15,30 +15,28 @@
*/
#include QMK_KEYBOARD_H
-#define LAYOUT_via( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
- k00_a, k00_b, k01_a, k01_b, k02_a, k02_b \
-) { \
- { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
- { k00_a, k00_b, k01_a, k01_b, k02_a, k02_b } \
-}
-
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT_via(
- KC_MUTE, KC_MPLY, R_M_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, MO(1),
- KC_VOLU, KC_VOLD, KC_MNXT, KC_MPRV, R_M_MOD, R_M_RMOD
+ [0] = LAYOUT(
+ KC_MUTE, KC_MPLY, R_M_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, MO(1)
),
- [1] = LAYOUT_via(
- QK_BOOT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, MO(2), _______,
- _______, _______, _______, _______, RGB_MOD, RGB_RMOD
+ [1] = LAYOUT(
+ QK_BOOT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, MO(2), _______
),
- [2] = LAYOUT_via(
- QK_BOOT, _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______,
- _______, _______, _______, _______, R_M_MOD, R_M_RMOD
+ [2] = LAYOUT(
+ QK_BOOT, _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
),
- [3] = LAYOUT_via(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______
+ [3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
+// clang-format on
+
+#ifdef ENCODER_MAP_ENABLE
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [0] = { ENCODER_CCW_CW(KC_VOLU, KC_VOLD), ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(R_M_RMOD, R_M_MOD) },
+ [1] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
+ [2] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
+ [3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) },
+};
+#endif
diff --git a/keyboards/work_louder/loop/keymaps/via/rules.mk b/keyboards/work_louder/loop/keymaps/via/rules.mk
index 6098ef3ad8..1189f4ad19 100644
--- a/keyboards/work_louder/loop/keymaps/via/rules.mk
+++ b/keyboards/work_louder/loop/keymaps/via/rules.mk
@@ -1,4 +1,3 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
-
-SRC += encoder_actions.c
+ENCODER_MAP_ENABLE = yes
diff --git a/keyboards/work_louder/loop/loop.c b/keyboards/work_louder/loop/loop.c
index 5c0d108d19..6b4af7fcb6 100644
--- a/keyboards/work_louder/loop/loop.c
+++ b/keyboards/work_louder/loop/loop.c
@@ -16,7 +16,7 @@
#include "loop.h"
-#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
+#if defined(ENCODER_ENABLE)
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
if (index == 0) {
diff --git a/keyboards/work_louder/loop/loop.h b/keyboards/work_louder/loop/loop.h
index cfc58146d1..a7376881b3 100644
--- a/keyboards/work_louder/loop/loop.h
+++ b/keyboards/work_louder/loop/loop.h
@@ -17,7 +17,6 @@
#pragma once
#include "quantum.h"
-#include "encoder_actions.h"
#include "rgb_functions.h"
/* This is a shortcut to help you visually see your layout.