diff options
Diffstat (limited to 'keyboards/viktus')
-rw-r--r-- | keyboards/viktus/sp_mini/config.h | 99 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/info.json | 85 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/keymaps/default/keymap.c | 128 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/keymaps/via/keymap.c | 136 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/keymaps/via/rules.mk | 2 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/readme.md | 21 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/rules.mk | 24 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/sp_mini.c | 45 | ||||
-rw-r--r-- | keyboards/viktus/sp_mini/sp_mini.h | 41 |
9 files changed, 581 insertions, 0 deletions
diff --git a/keyboards/viktus/sp_mini/config.h b/keyboards/viktus/sp_mini/config.h new file mode 100644 index 0000000000..06b8c2f51a --- /dev/null +++ b/keyboards/viktus/sp_mini/config.h @@ -0,0 +1,99 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x5644 +#define PRODUCT_ID 0x534D +#define DEVICE_VER 0x0001 +#define MANUFACTURER Viktus_Design +#define PRODUCT SP_Mini + +/* key matrix size */ +// Rows are doubled-up +#define MATRIX_ROWS 10 +#define MATRIX_COLS 8 + + +// wiring of each half +#define MATRIX_ROW_PINS { F0, B5, B4, D7, D6 } +#define MATRIX_COL_PINS { B6, C6, C7, D4, D2, D3, D5 } // no B7 on left hand +#define MATRIX_ROW_PINS_RIGHT { F0, B5, B4, D7, D6 } +#define MATRIX_COL_PINS_RIGHT { B6, C6, C7, D4, D2, D3, D5, B7 } + + +#define DIODE_DIRECTION COL2ROW + +/* Split Defines */ +#define SPLIT_USB_DETECT +#define MASTER_LEFT +#define USE_I2C + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + + +/* ws2812 RGB LED */ +#define RGB_DI_PIN E6 +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE + +//#define RGBLIGHT_SPLIT +#define RGBLED_NUM 24 // Number of LEDs +#define RGBLED_SPLIT { 12, 12 } + + + +#define ENCODERS_PAD_A {F4} +#define ENCODERS_PAD_B {F1} +//#define ENCODERS_PAD_A_RIGHT {F4} +//#define ENCODERS_PAD_B_RIGHT {F1} + +#define ENCODER_RESOLUTIONS { 8, 8 } + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +// #define NO_DEBUG + +/* disable print */ +// #define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION diff --git a/keyboards/viktus/sp_mini/info.json b/keyboards/viktus/sp_mini/info.json new file mode 100644 index 0000000000..5b207ce817 --- /dev/null +++ b/keyboards/viktus/sp_mini/info.json @@ -0,0 +1,85 @@ +{ + "keyboard_name": "sp_mini", + "url": "", + "maintainer": "jrfhoutx", + "width": 16, + "height": 5.5, + "layouts": { + "LAYOUT_all": { + "layout": [ + {"x":0, "y":0}, + {"x":1.25, "y":0}, + {"x":2.25, "y":0}, + {"x":3.25, "y":0}, + {"x":4.25, "y":0}, + {"x":5.25, "y":0}, + {"x":6.25, "y":0}, + {"x":7.75, "y":0}, + {"x":8.75, "y":0}, + {"x":9.75, "y":0}, + {"x":10.75, "y":0}, + {"x":11.75, "y":0}, + {"x":12.75, "y":0}, + {"x":13.75, "y":0}, + {"x":15, "y":0}, + + {"x":0, "y":1.25}, + {"label":"Esc", "x":1.25, "y":1.25}, + {"label":"Q", "x":2.25, "y":1.25}, + {"label":"W", "x":3.25, "y":1.25}, + {"label":"E", "x":4.25, "y":1.25}, + {"label":"R", "x":5.25, "y":1.25}, + {"label":"T", "x":6.25, "y":1.25}, + {"label":"Y", "x":7.75, "y":1.25}, + {"label":"U", "x":8.75, "y":1.25}, + {"label":"I", "x":9.75, "y":1.25}, + {"label":"O", "x":10.75, "y":1.25}, + {"label":"P", "x":11.75, "y":1.25}, + {"label":"Delete", "x":12.75, "y":1.25}, + {"label":"Back", "x":13.75, "y":1.25}, + {"x":15, "y":1.25}, + + {"x":0, "y":2.25}, + {"label":"Tab", "x":1.25, "y":2.25, "w":1.25}, + {"label":"A", "x":2.5, "y":2.25}, + {"label":"S", "x":3.5, "y":2.25}, + {"label":"D", "x":4.5, "y":2.25}, + {"label":"F", "x":5.5, "y":2.25}, + {"label":"G", "x":6.5, "y":2.25}, + {"label":"H", "x":8, "y":2.25}, + {"label":"J", "x":9, "y":2.25}, + {"label":"K", "x":10, "y":2.25}, + {"label":"L", "x":11, "y":2.25}, + {"label":"\"", "x":12, "y":2.25}, + {"label":"Enter", "x":13, "y":2.25, "w":1.75}, + {"x":15, "y":2.25}, + + {"x":0, "y":3.25}, + {"label":"Shift", "x":1.25, "y":3.25, "w":1.75}, + {"label":"Z", "x":3, "y":3.25}, + {"label":"X", "x":4, "y":3.25}, + {"label":"C", "x":5, "y":3.25}, + {"label":"V", "x":6, "y":3.25}, + {"label":"B", "x":7, "y":3.25}, + {"label":"N", "x":8.5, "y":3.25}, + {"label":"M", "x":9.5, "y":3.25}, + {"label":"<", "x":10.5, "y":3.25}, + {"label":">", "x":11.5, "y":3.25}, + {"label":"Shift", "x":12.5, "y":3.25, "w":1.25}, + {"label":"\u2191", "x":14, "y":3.5}, + + {"x":0, "y":4.25}, + {"label":"Ctrl", "x":1.25, "y":4.25, "w":1.25}, + {"label":"LAlt", "x":2.5, "y":4.25}, + {"label":"LGUI", "x":3.5, "y":4.25}, + {"label":"Fn1", "x":4.5, "y":4.25, "w":1.25}, + {"label":"SPFn1", "x":5.75, "y":4.25, "w":2}, + {"label":"BSFn2", "x":8.25, "y":4.25, "w":2.25}, + {"label":"Alt", "x":10.5, "y":4.25, "w":1.25}, + {"label":"Fn2", "x":11.75, "y":4.25}, + {"label":"\u2190", "x":13, "y":4.5}, + {"label":"\u2193", "x":14, "y":4.5}, + {"label":"\u2192", "x":15, "y":4.5}] + } + } +} diff --git a/keyboards/viktus/sp_mini/keymaps/default/keymap.c b/keyboards/viktus/sp_mini/keymaps/default/keymap.c new file mode 100644 index 0000000000..e01b6083d7 --- /dev/null +++ b/keyboards/viktus/sp_mini/keymaps/default/keymap.c @@ -0,0 +1,128 @@ + /* Copyright 2021 jrfhoutx + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + + +enum custom_layers { + _BASE, + _FN1, + _FN2, + _FN3, +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +}; + +#define KC_FN1 MO(_FN1) +#define KC_FN2 MO(_FN2) +#define SPFN1 LT(_FN1, KC_SPACE) +#define BSFN2 LT(_FN2, KC_BSPC) + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN1] = LAYOUT_all( + _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_SCLN, _______, _______, + _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_UP, + _______, _______, _______, _______, _______, _______, KC_DEL, KC_0, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN2] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, _______, + _______, _______, _______, _______, KC_INS, KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN, _______, _______, + _______, _______, _______, _______, KC_DEL, KC_PGDN, KC_END, _______, _______, _______, _______, _______, KC_UP, + _______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ) + +}; + +void keyboard_pre_init_user(void) { + setPinOutput(F5); // initialize F5 for LED + setPinOutput(F6); // initialize F6 for LED + setPinOutput(F7); // initialize F7 for LED + +} + +layer_state_t layer_state_set_user(layer_state_t state) { + writePinLow(F5); + writePinLow(F6); + writePinLow(F7); + switch (get_highest_layer(state)) { + case _FN1: + writePinHigh(F5); + break; + case _FN2: + writePinHigh(F6); + break; + case _FN3: // replace 'XXXX' with the layer or function name + writePinHigh(F7); + break; + case KC_F24: + writePinHigh(F7); + writePinHigh(F5); + writePinHigh(F6); + break; + } + return state; +} + + +bool spongebob_mode = false; +bool spongebob_case = false; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (spongebob_mode) { + switch(keycode) { + case KC_A...KC_Z: + if (record->event.pressed) { + (spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode); + return false; break; + } + } + } + switch(keycode) { + case KC_F24: + if (record->event.pressed) { + spongebob_mode ^= 1; + } + return false; break; + } + return true; +} diff --git a/keyboards/viktus/sp_mini/keymaps/via/keymap.c b/keyboards/viktus/sp_mini/keymaps/via/keymap.c new file mode 100644 index 0000000000..e1242d5b9c --- /dev/null +++ b/keyboards/viktus/sp_mini/keymaps/via/keymap.c @@ -0,0 +1,136 @@ + /* Copyright 2021 jrfhoutx + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + + +enum custom_layers { + _BASE, + _FN1, + _FN2, + _FN3, +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +}; + +#define KC_FN1 MO(_FN1) +#define KC_FN2 MO(_FN2) +#define SPFN1 LT(_FN1, KC_SPACE) +#define BSFN2 LT(_FN2, KC_BSPC) + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN1] = LAYOUT_all( + _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_SCLN, _______, _______, + _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_UP, + _______, _______, _______, _______, _______, _______, KC_DEL, KC_0, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN2] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, _______, + _______, _______, _______, _______, KC_INS, KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN, _______, _______, + _______, _______, _______, _______, KC_DEL, KC_PGDN, KC_END, _______, _______, _______, _______, _______, KC_UP, + _______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ) + +}; + +void keyboard_pre_init_user(void) { + setPinOutput(F5); // initialize F5 for LED + setPinOutput(F6); // initialize F6 for LED + setPinOutput(F7); // initialize F7 for LED + +} + +layer_state_t layer_state_set_user(layer_state_t state) { + switch (get_highest_layer(state)) { + case _FN1: + writePinHigh(F5); + writePinLow(F6); + writePinLow(F7); + break; + case _FN2: + writePinHigh(F6); + writePinLow(F5); + writePinLow(F7); + break; + case _FN3: // replace 'XXXX' with the layer or function name + writePinHigh(F7); + writePinLow(F5); + writePinLow(F6); + break; + case KC_F24: + writePinHigh(F7); + writePinHigh(F5); + writePinHigh(F6); + break; + default: + writePinLow(F5); + writePinLow(F6); + writePinLow(F7); + break; + } + return state; +} + + +bool spongebob_mode = false; +bool spongebob_case = false; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (spongebob_mode) { + switch(keycode) { + case KC_A...KC_Z: + if (record->event.pressed) { + (spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode); + return false; break; + } + } + } + switch(keycode) { + case USER00: + if (record->event.pressed) { + spongebob_mode ^= 1; + } + return false; break; + } + return true; +} diff --git a/keyboards/viktus/sp_mini/keymaps/via/rules.mk b/keyboards/viktus/sp_mini/keymaps/via/rules.mk new file mode 100644 index 0000000000..16d33cd89f --- /dev/null +++ b/keyboards/viktus/sp_mini/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes + diff --git a/keyboards/viktus/sp_mini/readme.md b/keyboards/viktus/sp_mini/readme.md new file mode 100644 index 0000000000..339977be6d --- /dev/null +++ b/keyboards/viktus/sp_mini/readme.md @@ -0,0 +1,21 @@ +# sp_mini + +![sp_mini](https://i.imgur.com/ayX0wnXh.jpg) + +The SP Mini is a 40% version of the SP-111 created in a collaboration of OneCreativeMind and BlindAssassin111 (Viktus owner). All design done by BlindAssassin111. The layout includes an F Row, left macro column, and arrows. Rotary encoders are supported in the top left and right positions. The board also features three through hole LED indicators and RGB underglow. + +The SP Mini has dual ATMEGA32U4 controllers linked with USB Type C. Each PCB half has a single reset button and a standard AVR ISP header. + +* Keyboard Maintainer: [jrfhoutx](https://github.com/jrfhoutx) +* Hardware Supported: SP Mini FE (Founder's Edition), SP Mini LC (Low Cal) +* Hardware Availability: Viktus Designs, LLC. + +Make example for this keyboard (after setting up your build environment): + + make viktus/sp_mini:default + +Flashing example for this keyboard: + + make viktus/sp_mini:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/viktus/sp_mini/rules.mk b/keyboards/viktus/sp_mini/rules.mk new file mode 100644 index 0000000000..43b0ae8e5a --- /dev/null +++ b/keyboards/viktus/sp_mini/rules.mk @@ -0,0 +1,24 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +BLUETOOTH_ENABLE = no # Enable Bluetooth +AUDIO_ENABLE = no # Audio output +SPLIT_KEYBOARD = yes +ENCODER_ENABLE = yes diff --git a/keyboards/viktus/sp_mini/sp_mini.c b/keyboards/viktus/sp_mini/sp_mini.c new file mode 100644 index 0000000000..c2ccc6db2f --- /dev/null +++ b/keyboards/viktus/sp_mini/sp_mini.c @@ -0,0 +1,45 @@ + /* Copyright 2021 jrfhoutx + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "sp_mini.h" + +void keyboard_pre_init_kb(void) { + // enable built in pullups to avoid timeouts when right hand not connected + setPinInputHigh(D0); + setPinInputHigh(D1); + + keyboard_pre_init_user(); +} + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { return false; } + if (index == 0) { /* First encoder */ + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } else if (index == 1) { /* Second encoder */ + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } + return true; +} +#endif diff --git a/keyboards/viktus/sp_mini/sp_mini.h b/keyboards/viktus/sp_mini/sp_mini.h new file mode 100644 index 0000000000..6474a4f71e --- /dev/null +++ b/keyboards/viktus/sp_mini/sp_mini.h @@ -0,0 +1,41 @@ + /* Copyright 2021 jrfhoutx + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +#define ___ KC_NO + +#define LAYOUT_all( \ + L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, R07, \ + L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, R17, \ + L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R26, R27, \ + L30, L31, L32, L33, L34, L35, L36, R31, R32, R33, R34, R35, R36, \ + L40, L41, L42, L43, L44, L45, R42, R43, R44, R45, R46, R47 \ + ) \ + { \ + { L00, L01, L02, L03, L04, L05, L06 }, \ + { L10, L11, L12, L13, L14, L15, L16 }, \ + { L20, L21, L22, L23, L24, L25, L26 }, \ + { L30, L31, L32, L33, L34, L35, L36 }, \ + { L40, L41, L42, L43, L44, L45, ___ }, \ + { R00, R01, R02, R03, R04, R05, R06, R07}, \ + { R10, R11, R12, R13, R14, R15, R16, R17}, \ + { R20, R21, R22, R23, R24, ___, R26, R27}, \ + { ___, R31, R32, R33, R34, R35, R36, ___}, \ + { ___, ___, R42, R43, R44, R45, R46, R47} \ +} |