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-rw-r--r--keyboards/late9/rev1/keymaps/multitap/keymap.c235
1 files changed, 235 insertions, 0 deletions
diff --git a/keyboards/late9/rev1/keymaps/multitap/keymap.c b/keyboards/late9/rev1/keymaps/multitap/keymap.c
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+++ b/keyboards/late9/rev1/keymaps/multitap/keymap.c
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+/* Copyright 2021 rookiebwoy
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Layers declarations
+enum layers {
+ _BL
+};
+
+// Tap Dance declarations
+enum {
+ TD_PNCT,
+ TD_ABC,
+ TD_DEF,
+ TD_GHI,
+ TD_JKL,
+ TD_MNO,
+ TD_PQRS,
+ TD_TUV,
+ TD_WXYZ,
+ TD_SPACE,
+ TD_UPRCS,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap _BL: Base Layer
+ * ,-----------------------.
+ * |ENTER | ↑ | BSPC |
+ * | | | |
+ * |-------|-------|-------|
+ * | <- | ↓ | -> |
+ * | | | |
+ * |-------|-------|-------|
+ * | 1 .,' | 2 | 3 |
+ * |?!-:;/ | abc | def |
+ * |-------|-------|-------|
+ * | 4 | 5 | 6 |
+ * | ghi | jkl | mno |
+ * |-------|-------|-------|
+ * | 7 | 8 | 9 |
+ * | pqrs | tuv | wxyz |
+ * |-------|-------|-------|
+ * | * | 0 | CAPS |
+ * | | space | |
+ * `-----------------------'
+ */
+ [_BL] = LAYOUT(
+ KC_ENT, KC_UP, KC_BSPC,
+ KC_LEFT, KC_DOWN, KC_RIGHT,
+ TD(TD_PNCT), TD(TD_ABC), TD(TD_DEF),
+ TD(TD_GHI), TD(TD_JKL), TD(TD_MNO),
+ TD(TD_PQRS), TD(TD_TUV), TD(TD_WXYZ),
+ KC_PAST, TD(TD_SPACE), TD(TD_UPRCS)
+ ),
+};
+
+// Tap Dance cycles
+void dance_1 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_DOT);
+ else return tap_code(KC_1);
+ } else if (state->count == 2) {
+ tap_code (KC_COMM);
+ } else if (state->count == 3) {
+ tap_code(KC_QUOT);
+ } else if (state->count == 4) {
+ tap_code16(KC_QUES);
+ } else if (state->count == 5) {
+ tap_code16(KC_EXLM);
+ } else if (state->count == 6) {
+ tap_code(KC_MINS);
+ } else if (state->count == 7) {
+ tap_code16(KC_COLN);
+ } else if (state->count == 8) {
+ tap_code(KC_SCLN);
+ } else if (state->count == 9) {
+ tap_code(KC_SLSH);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_2 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_A);
+ else return tap_code(KC_2);
+ } else if (state->count == 2) {
+ tap_code (KC_B);
+ } else if (state->count == 3) {
+ tap_code(KC_C);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_3 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_D);
+ else return tap_code(KC_3);
+ } else if (state->count == 2) {
+ tap_code (KC_E);
+ } else if (state->count == 3) {
+ tap_code(KC_F);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_4 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_G);
+ else return tap_code(KC_4);
+ } else if (state->count == 2) {
+ tap_code (KC_H);
+ } else if (state->count == 3) {
+ tap_code(KC_I);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_5 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_J);
+ else return tap_code(KC_5);
+ } else if (state->count == 2) {
+ tap_code (KC_K);
+ } else if (state->count == 3) {
+ tap_code(KC_L);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_6 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_M);
+ else return tap_code(KC_6);
+ } else if (state->count == 2) {
+ tap_code (KC_N);
+ } else if (state->count == 3) {
+ tap_code(KC_O);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_7 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_P);
+ else return tap_code(KC_7);
+ } else if (state->count == 2) {
+ tap_code (KC_Q);
+ } else if (state->count == 3) {
+ tap_code(KC_R);
+ } else if (state->count == 4) {
+ tap_code(KC_S);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_8 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_T);
+ else return tap_code(KC_8);
+ } else if (state->count == 2) {
+ tap_code (KC_U);
+ } else if (state->count == 3) {
+ tap_code(KC_V);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_9 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_W);
+ else return tap_code(KC_9);
+ } else if (state->count == 2) {
+ tap_code (KC_X);
+ } else if (state->count == 3) {
+ tap_code(KC_Y);
+ } else if (state->count == 4) {
+ tap_code(KC_Z);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_0 (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return tap_code(KC_SPACE);
+ else return tap_code(KC_0);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+void dance_maiusc (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return set_oneshot_mods(MOD_BIT(KC_LSFT));
+ else return tap_code(KC_CAPS);
+ } else {
+ reset_tap_dance (state);
+ }
+}
+
+// Tap Dance actions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_PNCT] = ACTION_TAP_DANCE_FN (dance_1),
+ [TD_ABC] = ACTION_TAP_DANCE_FN (dance_2),
+ [TD_DEF] = ACTION_TAP_DANCE_FN (dance_3),
+ [TD_GHI] = ACTION_TAP_DANCE_FN (dance_4),
+ [TD_JKL] = ACTION_TAP_DANCE_FN (dance_5),
+ [TD_MNO] = ACTION_TAP_DANCE_FN (dance_6),
+ [TD_PQRS] = ACTION_TAP_DANCE_FN (dance_7),
+ [TD_TUV] = ACTION_TAP_DANCE_FN (dance_8),
+ [TD_WXYZ] = ACTION_TAP_DANCE_FN (dance_9),
+ [TD_SPACE] = ACTION_TAP_DANCE_FN (dance_0),
+ [TD_UPRCS] = ACTION_TAP_DANCE_FN (dance_maiusc),
+};