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diff --git a/keyboards/keystonecaps/gameroyadvance/config.h b/keyboards/keystonecaps/gameroyadvance/config.h
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+/*
+Copyright 2022 @RoyMeetsWorld
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Keystone Caps
+#define PRODUCT Game Roy ADVANCE
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 9
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3 }
+#define MATRIX_COL_PINS { D4, D0, D1, C6, D7, E6, F4, B2, B6 }
+#define MATRIX_ROW_PINS_RIGHT { D7, E6, B4, B5, B6 }
+#define MATRIX_COL_PINS_RIGHT { C6, D4, D0, D1, B1, F7, F4, F5, F6 }
+#define ENCODERS_PAD_A { B5 }
+#define ENCODERS_PAD_B { B4 }
+#define ENCODERS_PAD_A_RIGHT { B3 }
+#define ENCODERS_PAD_B_RIGHT { B2 }
+#define SOFT_SERIAL_PIN D2
+
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* number of backlight levels */
+
+#ifdef BACKLIGHT_PIN
+#define BACKLIGHT_LEVELS 3
+#endif
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+
+
+#define QMK_KEYS_PER_SCAN 12
+
+#define RGB_DI_PIN C7
+#ifdef RGB_DI_PIN
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLED_NUM 0
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+#define ENCODER_RESOLUTION 4
+#endif