diff options
Diffstat (limited to 'keyboards/jones/v03_1/config.h')
-rw-r--r-- | keyboards/jones/v03_1/config.h | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/keyboards/jones/v03_1/config.h b/keyboards/jones/v03_1/config.h new file mode 100644 index 0000000000..a064e56396 --- /dev/null +++ b/keyboards/jones/v03_1/config.h @@ -0,0 +1,166 @@ +/* +Copyright 2020 Takeshi Nishio + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x175A +#define DEVICE_VER 0x0031 +#define MANUFACTURER jpskenn +#define PRODUCT Jones + +/* key matrix size */ +// Same size for Jones' custom Round-Robin matrix. +#define MATRIX_ROWS 11 +#define MATRIX_COLS 11 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +// Same pins for Jones' custom Round-Robin matrix. +#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } +#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix. +//#define DIODE_DIRECTION COL2ROW + +/* Rotary Encoder */ +#define ENCODERS_PAD_A { F6, B3 } +#define ENCODERS_PAD_B { F7, B2 } +#define ENCODER_RESOLUTION 4 //the default & suggested is 4 + +/* Audio */ +#ifdef AUDIO_ENABLE + #define C6_AUDIO + #define B7_AUDIO // 2nd pin for simultaneous audio. + #define AUDIO_CLICKY +#endif + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN F0 +#ifdef RGB_DI_PIN + #define RGBLED_NUM 14 // Left(4) + Right(2) + Under(8) + #define RGBLIGHT_LED_MAP {0,1,2,3,13,12,4,5,6,7,8,9,10,11} // Left --> Right --> Under + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 + #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ + // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ + /*== Lighting Layers ==*/ + #define RGBLIGHT_LAYERS + // #define RGBLIGHT_MAX_LAYERS 2 + #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status + /*== all animations enable ==*/ + // #define RGBLIGHT_ANIMATIONS + /*== or choose animations ==*/ + // #define RGBLIGHT_EFFECT_BREATHING + // #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + // #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT + // #define RGBLIGHT_EFFECT_CHRISTMAS + // #define RGBLIGHT_EFFECT_STATIC_GRADIENT + // #define RGBLIGHT_EFFECT_RGB_TEST + // #define RGBLIGHT_EFFECT_ALTERNATING + // /*== customize breathing effect ==*/ + // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ + // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 + // /*==== use exp() and sin() ====*/ + // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 + // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +// #define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +// #define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 |