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-rwxr-xr-xkeyboards/hub16/config.h42
1 files changed, 12 insertions, 30 deletions
diff --git a/keyboards/hub16/config.h b/keyboards/hub16/config.h
index 3372105a4c..eeaa5f1a77 100755
--- a/keyboards/hub16/config.h
+++ b/keyboards/hub16/config.h
@@ -30,16 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
#define MATRIX_ROW_PINS \
{ F0, C7, C6, B6, E6}
#define MATRIX_COL_PINS \
@@ -49,7 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN D1
-// #ifdef RGB_DI_PIN
#define RGBLED_NUM 11
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
@@ -57,24 +46,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
-// #define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-// /*==== use exp() and sin() ====*/
-// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-// #endif
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 20
@@ -82,9 +64,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ENCODER THINGS */
// #define ENCODER_DIRECTION_FLIP
#define ENCODERS_PAD_A \
- { F6, B4 }
-#define ENCODERS_PAD_B \
{ F5, B5 }
+#define ENCODERS_PAD_B \
+ { F6, B4 }
/* Tap Dance timing */
#define TAPPING_TERM 200