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-rw-r--r--keyboards/handwired/tritium_numpad/keymaps/max/keymap.c59
1 files changed, 59 insertions, 0 deletions
diff --git a/keyboards/handwired/tritium_numpad/keymaps/max/keymap.c b/keyboards/handwired/tritium_numpad/keymaps/max/keymap.c
new file mode 100644
index 0000000000..bba5c43bbb
--- /dev/null
+++ b/keyboards/handwired/tritium_numpad/keymaps/max/keymap.c
@@ -0,0 +1,59 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Esc |Setp| - | = |
+ * |----|----|----|----|
+ * | F1 | F2 | F3 | F4 |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | - |
+ * |----|----|----|----|
+ * | 4 | 5 | 6 | LF |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | \ |
+ * |----|----|----|----|
+ * |Left|Down| Up |Rght|
+ * `-------------------'
+ */
+
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_ESC, KC_TAB, KC_MINS,KC_EQL,
+ KC_F1, KC_F2, KC_F3, KC_F4,
+ KC_P7, KC_P8, KC_P9, KC_PMNS,
+ KC_P4, KC_P5, KC_P6, KC_PENT,
+ KC_P1, KC_P2, KC_P3, KC_BSLS,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |Esc |TAB |BS | = |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----|RST |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 |./FN| |
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_ortho_6x4(
+ KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_P7, KC_P8, KC_P9, RESET,
+ KC_P4, KC_P5, KC_P6, KC_PENT,
+ KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+ ),
+};