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diff --git a/keyboards/gonnerd/readme.md b/keyboards/gonnerd/readme.md new file mode 100644 index 0000000000..1224ff6b0a --- /dev/null +++ b/keyboards/gonnerd/readme.md @@ -0,0 +1,34 @@ +GON NerD keyboard firmware +====================== + +## Changing Bootloader + +It's not possible to simply flash this firmware on the GON NerD keyboard as the original bootloader does not support DFU connections. + +It is possible to change the bootloader of the GON NerD with an ISP programmer. A guide on how to change the bootloader on your GON NerD can be found here: +[Converting NerD60 to TMK](https://deskthority.net/wiki/Converting_NerD60_to_TMK). After changing the bootloader you can flash your QMK keymap onto the keyboard. + +_After changing the bootloader on your GON NerD PCB you will not be able to go back to the original firmware and the official configuration software will +not work anymore. You will lose your warranty and official support from GON!_ + +## Building + +Download or clone the whole firmware and navigate to the keyboards/gonnerd folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make default`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |