summaryrefslogtreecommitdiff
path: root/keyboards/gh60/revc/keymaps/default_abnt2
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/gh60/revc/keymaps/default_abnt2')
-rw-r--r--keyboards/gh60/revc/keymaps/default_abnt2/keymap.c83
-rw-r--r--keyboards/gh60/revc/keymaps/default_abnt2/readme.md15
2 files changed, 98 insertions, 0 deletions
diff --git a/keyboards/gh60/revc/keymaps/default_abnt2/keymap.c b/keyboards/gh60/revc/keymaps/default_abnt2/keymap.c
new file mode 100644
index 0000000000..633b053e69
--- /dev/null
+++ b/keyboards/gh60/revc/keymaps/default_abnt2/keymap.c
@@ -0,0 +1,83 @@
+/* Copyright 2019 Luiz Correia
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include QMK_KEYBOARD_H
+#include "keymap_br_abnt2.h"
+
+enum layer_names {
+ _BL,
+ _FL,
+ _CL,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0 (BR ABNT2 Layout shown)
+ * ,-----------------------------------------------------------.
+ * |Esc|1 !|2 @|3 #|4 $|5 %|6 ¨|7 &|8 *|9 (|0 )|- _|= +| Bksp |
+ * |-----------------------------------------------------------|
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P |' `|{ [|Enter|
+ * |------------------------------------------------------. |
+ * | Fn1 | A | S | D | F | G | H | J | K | L | Ç |^ ~|} ]| |
+ * |-----------------------------------------------------------|
+ * |Sft |\ || Z | X | C | V | B | N | M |, <|. >|; :|/ ?|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl |GUI|Alt | Space |Alt |GUI|Fn2|Ctrl |
+ * `-----------------------------------------------------------'
+ */
+ [_BL] = LAYOUT_60_abnt2(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, BR_ACUT, BR_LBRC,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, BR_CCDL, BR_TILD, BR_RBRC, KC_ENT,
+ KC_LSFT, BR_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, BR_SCLN, BR_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
+
+
+ [_FL] = LAYOUT_60_abnt2(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, BL_TOGG, BL_INC, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LCTL, KC_LGUI, KC_LGUI, XXXXXXX, KC_RALT, KC_RGUI, _______, KC_RCTL),
+
+ [_CL] = LAYOUT_60_abnt2(
+ KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL,
+ XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX),
+
+};
+
+void matrix_scan_user(void) {
+
+ if (layer_state_is(_FL)) {
+ gh60_wasd_leds_on();
+ gh60_fn_led_on();
+ } else {
+ gh60_wasd_leds_off();
+ gh60_fn_led_off();
+ }
+
+ if (layer_state_is(_CL)) {
+ gh60_poker_leds_on();
+ gh60_esc_led_on();
+ } else {
+ gh60_poker_leds_off();
+ gh60_esc_led_off();
+ }
+
+};
diff --git a/keyboards/gh60/revc/keymaps/default_abnt2/readme.md b/keyboards/gh60/revc/keymaps/default_abnt2/readme.md
new file mode 100644
index 0000000000..fe81001a7e
--- /dev/null
+++ b/keyboards/gh60/revc/keymaps/default_abnt2/readme.md
@@ -0,0 +1,15 @@
+# BR ABNT2 layout
+
+This is a Brazilian ABNT2 keymap for the GH60 in a standard layout.
+
+The top-left sends Escape normally, but becomes a quote key when
+tapped whilst either Fn or GUI are held down.
+
+## Layout Image
+
+![Layout Image](http://s2.glbimg.com/hlQMZ_E87B3DB_96rVuO_pY2Yy8=/695x0/s.glbimg.com/po/tt2/f/original/2016/06/21/900px-kb_portuguese_brazilsvg_.png)
+
+----
+### References
+
+1. [Grave Escape - QMK Firmware Documentation](https://docs.qmk.fm/#/feature_grave_esc)