diff options
Diffstat (limited to 'keyboards/ergodox_ez')
-rw-r--r-- | keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c | 302 | ||||
-rw-r--r-- | keyboards/ergodox_ez/keymaps/replicaJunction/readme.md | 5 |
2 files changed, 135 insertions, 172 deletions
diff --git a/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c b/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c index be2290567f..b0b5cab7b3 100644 --- a/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c +++ b/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c @@ -5,7 +5,7 @@ /* * Keyboard: Ergodox * Keymap: replicaJunction - * Version: 1.0 + * Version: 1.1 * * This keymap is designed to complement my Atreus keyboard layout, found in keyboards/atreus. * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now @@ -16,62 +16,64 @@ * here: https://colemakmods.github.io/mod-dh/ */ -#define BASE 0 // default layer -#define CODH 1 // Colemak -#define QWRT 2 // QWERTY layer -#define SYMB 3 // symbols -#define MDIA 4 // media keys -#define UTIL 5 // keyboard utilities -#define NUMP 6 // numpad -#define GAME 7 // mouse overlay for gaming +#define _CO 0 // Colemak +#define _DV 1 // Dvorak +#define _QW 2 // QWERTY +#define _ME 3 // media keys +#define _NU 4 // numpad +#define _EX 5 // extend +#define _GA 6 // mouse overlay for gaming #define _______ KC_TRNS // Simple alias that just makes the keymaps a bit easier to look at +// Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers +#define PREVENT_STUCK_MODIFIERS + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * Keymap: Colemak-ModDH * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | ~SYMB| 6 | 7 | 8 | 9 | 0 | ' | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | = | + * | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | - | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | - | + * | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | ' | * |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------| * | LShft | Z | X | C | D | V | | | | K | H | , | , | / | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGui | [ | ] |CtlShf| SYMB | | Left | Up | Down | Right| \ | + * | LGui | [ | ] |CtlShf| | | _EX | - | ' | Right| \ | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | RAlt | + * | LCtrl| LAlt | | Left | Right| * ,------|------|------| |------+------+------. - * | Ctl/ | Alt/ | Home | | PgUp | | SYMB/| + * | Ctl/ | Alt/ | Home | | Up | | _NU/ | * | BkSp | Del |------| |------| Enter| Space| - * | | | NUMP | | PgDn | | | + * | | | _NU | | Down | | | * `--------------------' `--------------------' */ -[CODH] = KEYMAP( +[_CO] = KEYMAP( // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_BSLS,KC_Q, KC_W, KC_F, KC_P, KC_B, KC_HOME, KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LSFT,KC_Z, KC_X, KC_C, KC_D, KC_V, ALL_T(KC_NO), - KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(SYMB), + KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU), KC_LCTL, KC_LALT, KC_HOME, - CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(NUMP), + CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU), // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_QUOT, - KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_EQL, - KC_M, KC_N, KC_E, KC_I, KC_O, KC_MINS, - KC_BSLS, KC_K, KC_H, KC_DOT, KC_COMM,KC_SLSH,KC_RSFT, - KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS, - - MO(MDIA), KC_RALT, - KC_PGUP, - KC_PGDN, KC_ENT, LT(SYMB,KC_SPC) + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, + KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_MINS, + KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_BSLS, KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, + MO(_EX),KC_MINS,KC_QUOT,KC_RGHT,KC_BSLS, + + KC_LEFT, KC_RGHT, + KC_UP, + KC_DOWN, KC_ENT, LT(_NU,KC_SPC) ), /* @@ -81,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * Backspace in the center. * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | ~SYMB| 6 | 7 | 8 | 9 | 0 | / | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | / | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | \ | ' | , | . | P | Y | Home | | BkSp | F | G | C | R | L | = | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| @@ -89,39 +91,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------| * | LShft | ; | Q | J | K | X | | | | B | M | W | V | Z | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGui | [ | ] |CtlShf| SYMB | | Left | Up | Down | Right| \ | + * | LGui | [ | ] |CtlShf| _NU | | Left | Up | Down | Right| \ | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | RAlt | + * | LCtrl| LAlt | | _ME | RAlt | * ,------|------|------| |------+------+------. - * | Ctl/ | Alt/ | Home | | PgUp | | SYMB/| + * | Ctl/ | Alt/ | Home | | PgUp | | _NU/ | * | BkSp | Del |------| |------| Enter| Space| - * | | | NUMP | | PgDn | | | + * | | | _NU | | PgDn | | | * `--------------------' `--------------------' */ -// BASE -[BASE] = KEYMAP( +// _DV +[_DV] = KEYMAP( // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_BSLS,KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_HOME, KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO), - KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(SYMB), + KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU), KC_LCTL, KC_LALT, KC_HOME, - CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(NUMP), + CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU), // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_EQL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_BSLS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS, - MO(MDIA), KC_RALT, + MO(_ME), KC_RALT, KC_PGUP, - KC_PGDN, KC_ENT, LT(SYMB,KC_SPC) + KC_PGDN, KC_ENT, LT(_NU,KC_SPC) ), /* @@ -133,7 +135,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * and repositioning the arrow keys at the bottom right corner. * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | |~SYMB | 6 | 7 | 8 | 9 | 0 | - | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | LShift | Q | W | E | R | T | +L1 | | BkSp | Y | U | I | O | P | ] | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| @@ -141,156 +143,112 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |--------+------+------+------+------+------| FN2 | | ~L1 |------+------+------+------+------+--------| * | LShft | Z | X | C | V | B | | | | N | M | , | . | Up | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LCtrl| ` | \ |CtlShf| SYMB | | SYMB | / | Left | Down | Right| + * | LCtrl| ` | \ |CtlShf| _NU | | _NU | / | Left | Down | Right| * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | ~GAME| + * | LCtrl| LAlt | | _ME | ~_GA| * ,------|------|------| |------+------+------. - * | | | Home | | PgUp | | SYMB/ + * | | | Home | | PgUp | | _NU/ | * | Space| LAlt |------| |------| Enter| Space| * | | | End | | PgDn | | | * `--------------------' `--------------------' */ -[QWRT] = KEYMAP( // Layer1: QWERTY +[_QW] = KEYMAP( // Layer1: QWERTY // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_LSFT,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), - KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(SYMB), + KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(_NU), KC_LCTL,KC_LALT, KC_HOME, KC_SPC, KC_LALT, KC_END, // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC, - KC_BSPC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, - KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS, - KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT, - MO(SYMB),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT, + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC, + KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, + KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS, + KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT, + MO(_NU),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT, - MO(MDIA),TG(GAME), + MO(_ME),TG(_GA), KC_PGUP, - KC_PGDN,KC_ENT,LT(SYMB,KC_SPC) + KC_PGDN,KC_ENT,LT(_NU,KC_SPC) ), - /* - * Keymap: Symbol / navigation Layer - * - * Inspired by Atreus. - * Note the two keys on the left thumb cluster. These change the "default" layer between key layouts. - * The RESET button also resets the Teensy, but note bug #164. - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | ! | @ | Up | { | } | | | | | Home | Up | End | | F12 | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | # | / | | | \ | $ |------| |------| | Left | Down | Right| | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | [ | ] | ( | ) | & | | | | | PgUp | | PgDn | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | SYMB | | | | | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * |Dvorak|QWERTY| | | RESET| - * ,------|------|------| |------+------+------. - * | | |Colemk| | | | | - * | | |------| |------| | SYMB | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// SYMBOLS -[SYMB] = KEYMAP( - // left hand - _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, - _______,KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR,_______, - _______,KC_HASH,KC_SLSH,KC_PIPE,KC_BSLS,KC_DLR, - _______,KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR,_______, - _______,_______,_______,_______,_______, - - DF(BASE),DF(QWRT), - DF(CODH), - _______, _______, _______, - - // right hand - _______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______,_______,KC_HOME,KC_UP, KC_END, _______,KC_F12, - _______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______, - _______,_______,KC_PGUP,_______,KC_PGDN,_______,_______, - _______,_______,_______,_______,_______, - - _______, RESET, - _______, - _______, _______, _______ -), -/* Keymap: Media and mouse keys - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | MsUp | | | | | | | | | | | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | | | | | | | Prev | Next | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | |Brwser| - * | | |------| |------| |Back | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// MEDIA AND MOUSE -[MDIA] = KEYMAP( - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_MS_U, _______, _______, _______, - _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_BTN1, KC_BTN2, - _______, _______, - _______, - _______, _______, _______, - // right hand - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, KC_MPLY, - _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______, - KC_VOLU, KC_VOLD, KC_MUTE, _______, _______, - _______, _______, - _______, - _______, _______, KC_WBAK -), - /* - * Keymap: Number pad. + * Keymap: Numbers and symbols * * Note that the number keys here are actually numpad keystrokes. This often doesn't matter, but it may be relevant in a few cases. + * That's why the Num Lock key exists on this layer - just in case. + * + * This layer also contains the layout switches. + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | & | | | | / | 7 | 8 | 9 | * | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| | | 4 | 5 | 6 | - | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | + | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | RESET|QWERTY|Dvorak|Colemk| | | 0 | . | = | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * |NumLck| | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +[_NU] = KEYMAP( + // left hand + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, + _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, _______, + _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, + _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______, + RESET, DF(_QW), DF(_DV), DF(_CO), _______, + + KC_NLCK,_______, + _______, + _______,_______,_______, + // right hand + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, KC_SLSH, KC_P7, KC_P8, KC_P9, KC_PAST, _______, + KC_PIPE, KC_P4, KC_P5, KC_P6, KC_PMNS, _______, + _______, KC_BSLS, KC_P1, KC_P2, KC_P3, KC_PPLS, _______, + KC_P0, KC_PDOT, KC_EQL, _______, _______, + + _______, _______, + _______, + _______, _______, _______ + ), + + /* + * Keymap: Extend * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | | | | | | | | 7 | 8 | 9 | * | | + * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | |------| |------| | 4 | 5 | 6 | + | | + * | | | | | | |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | | | | | | 1 | 2 | 3 | / | | + * | | | | | | | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | 0 | . | 0 | = | | + * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | - * | | |------| |------| | Enter| + * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ -[NUMP] = KEYMAP( +[_EX] = KEYMAP( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, @@ -298,19 +256,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______,_______, - _______, + _______,_______, + _______, _______,_______,_______, // right hand - _______,_______,_______,_______,_______,_______,_______, - _______,KC_UP, KC_P7, KC_P8, KC_P9, KC_PAST,KC_F12, - KC_DOWN,KC_P4, KC_P5, KC_P6, KC_PPLS,_______, - _______,KC_AMPR,KC_P1, KC_P2, KC_P3, KC_PSLS,_______, - KC_P0, KC_PDOT,KC_P0, KC_EQL, _______, - - _______, _______, - _______, - _______, _______, KC_PENT + _______, _______, _______, _______, _______, _______, _______, + _______, KC_PGUP, KC_HOME, KC_UP, KC_END, _______, _______, + KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, + _______, + _______, _______, _______ ), /* @@ -330,14 +287,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | |MClick| | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | | | | | ~GAME| + * | | | | | ~_GA| * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------|RClick|LClick| * | | | | | | | | * `--------------------' `--------------------' */ -[GAME] = KEYMAP( +[_GA] = KEYMAP( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, @@ -362,7 +319,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; const uint16_t PROGMEM fn_actions[] = { - [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) + [1] = ACTION_LAYER_TAP_TOGGLE(_NU) // FN1 - Momentary Layer 1 (Numbers and symbols) }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) @@ -388,22 +345,23 @@ void matrix_init_user(void) { // Runs constantly in the background, in a loop. void matrix_scan_user(void) { - uint8_t layer = biton32(layer_state); + // uint8_t layer = biton32(layer_state); ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); - switch (layer) { - case BASE: + + switch (layer_state) { + case _CO: ergodox_right_led_1_on(); break; - case QWRT: + case _QW: ergodox_right_led_2_on(); - case SYMB: + case _NU: ergodox_right_led_3_on(); break; - case GAME: + case _GA: ergodox_right_led_1_on(); ergodox_right_led_2_on(); default: diff --git a/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md b/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md new file mode 100644 index 0000000000..8c4c03353a --- /dev/null +++ b/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md @@ -0,0 +1,5 @@ +# replicaJunction - Ergodox (EZ) Layout + +I designed this layout, along with my complimentary Atreus layout, to address the challenge of having an Ergodox as my primary home keyboard and an Atreus as my primary work board. I wanted a layout that provided symbols in comfortable locations on both keyboards - but didn't require me to learn two separate sets of symbols for the two keyboards. + +I had originally used several keys as dual-role keys, where a tap would send a keypress and a long press and hold would trigger a different layer. However, after several months of experimenting with those ideas, I've begun moving away from that design due to performance. It's very hard to strike a balance between the time it takes to press a key normally while typing and the "delay" in the typing motion needed to trigger the alternate layer. I was frequently getting strange characters and artifacts because I pressed the function key + the symbol key too quickly, and the layer never shifted.
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