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-rw-r--r--keyboards/dztech/dz60rgb_ansi/config.h1
-rw-r--r--keyboards/dztech/dz60rgb_ansi/v1/config.h58
-rw-r--r--keyboards/dztech/dz60rgb_ansi/v2/config.h76
3 files changed, 89 insertions, 46 deletions
diff --git a/keyboards/dztech/dz60rgb_ansi/config.h b/keyboards/dztech/dz60rgb_ansi/config.h
index e38246b228..b8c5759db6 100644
--- a/keyboards/dztech/dz60rgb_ansi/config.h
+++ b/keyboards/dztech/dz60rgb_ansi/config.h
@@ -1,2 +1,3 @@
#pragma once
+
#include "config_common.h"
diff --git a/keyboards/dztech/dz60rgb_ansi/v1/config.h b/keyboards/dztech/dz60rgb_ansi/v1/config.h
index bd9d6e848c..050f66c6fc 100644
--- a/keyboards/dztech/dz60rgb_ansi/v1/config.h
+++ b/keyboards/dztech/dz60rgb_ansi/v1/config.h
@@ -1,36 +1,56 @@
#pragma once
+
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
-
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 ARM RGB keyboard
+
+/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
-#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
-
-/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
+#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
+#define UNUSED_PINS
+/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
+
+/* disable these deprecated features by default */
+#ifndef LINK_TIME_OPTIMIZATION_ENABLE
+# define NO_ACTION_MACRO
+# define NO_ACTION_FUNCTION
+#endif
+
#ifdef RGB_MATRIX_ENABLE
-#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_LED_PROCESS_LIMIT 4
-#define RGB_MATRIX_LED_FLUSH_LIMIT 26
-#define DISABLE_RGB_MATRIX_SPLASH
-#define DISABLE_RGB_MATRIX_MULTISPLASH
-#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
-#define DRIVER_ADDR_1 0b1010000
-#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
-#define DRIVER_COUNT 2
-#define DRIVER_1_LED_TOTAL 61
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
-#endif \ No newline at end of file
+# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_MATRIX_KEYPRESSES
+# define RGB_MATRIX_LED_PROCESS_LIMIT 4
+# define RGB_MATRIX_LED_FLUSH_LIMIT 26
+# define DISABLE_RGB_MATRIX_SPLASH
+# define DISABLE_RGB_MATRIX_MULTISPLASH
+# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
+# define DRIVER_ADDR_1 0b1010000
+# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
+# define DRIVER_COUNT 2
+# define DRIVER_1_LED_TOTAL 61
+# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
+#endif
diff --git a/keyboards/dztech/dz60rgb_ansi/v2/config.h b/keyboards/dztech/dz60rgb_ansi/v2/config.h
index b963fa2beb..b357ceefe7 100644
--- a/keyboards/dztech/dz60rgb_ansi/v2/config.h
+++ b/keyboards/dztech/dz60rgb_ansi/v2/config.h
@@ -1,44 +1,66 @@
#pragma once
+
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
-
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 AVR RGB keyboard
+
+/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
-#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 }
-#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 }
+#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
+
+/* disable these deprecated features by default */
+#ifndef LINK_TIME_OPTIMIZATION_ENABLE
+# define NO_ACTION_MACRO
+# define NO_ACTION_FUNCTION
+#endif
+
#ifdef RGB_MATRIX_ENABLE
-#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define DISABLE_RGB_MATRIX_BAND_SAT
-#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define DISABLE_RGB_MATRIX_SPLASH
-#define DISABLE_RGB_MATRIX_MULTISPLASH
-#define DISABLE_RGB_MATRIX_SOLID_SPLASH
-#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#define DRIVER_ADDR_1 0b1010000
-#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
-#define DRIVER_COUNT 2
-#define DRIVER_1_LED_TOTAL 61
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
+# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_MATRIX_KEYPRESSES
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define DISABLE_RGB_MATRIX_BAND_SAT
+# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define DISABLE_RGB_MATRIX_SPLASH
+# define DISABLE_RGB_MATRIX_MULTISPLASH
+# define DISABLE_RGB_MATRIX_SOLID_SPLASH
+# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
+# define DRIVER_ADDR_1 0b1010000
+# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
+# define DRIVER_COUNT 2
+# define DRIVER_1_LED_TOTAL 61
+# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif