diff options
-rw-r--r-- | keyboard/planck/Makefile | 4 | ||||
-rw-r--r-- | keyboard/planck/keymaps/default/keymap.c | 183 | ||||
-rw-r--r-- | quantum/audio.c | 5 | ||||
-rw-r--r-- | quantum/keymap_common.c | 8 |
4 files changed, 130 insertions, 70 deletions
diff --git a/keyboard/planck/Makefile b/keyboard/planck/Makefile index 83b8303b02..01d9e3ce9a 100644 --- a/keyboard/planck/Makefile +++ b/keyboard/planck/Makefile @@ -139,10 +139,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096 # change to "no" to disable the options, or define them in the makefile.mk in # the appropriate keymap folder that will get included automatically # -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) +CONSOLE_ENABLE = no # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality diff --git a/keyboard/planck/keymaps/default/keymap.c b/keyboard/planck/keymaps/default/keymap.c index 207af2a1df..aecddec4a1 100644 --- a/keyboard/planck/keymaps/default/keymap.c +++ b/keyboard/planck/keymaps/default/keymap.c @@ -11,24 +11,27 @@ // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QW 0 -#define _CM 1 -#define _DV 2 -#define _LW 3 -#define _RS 4 -#define _AD 5 +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _ADJUST 5 +#define _MUSIC 6 // Macro name shortcuts -#define QWERTY M(_QW) -#define COLEMAK M(_CM) -#define DVORAK M(_DV) -#define LOWER M(_LW) -#define RAISE M(_RS) +#define QWERTY M(_QWERTY) +#define COLEMAK M(_COLEMAK) +#define DVORAK M(_DVORAK) +#define LOWER M(_LOWER) +#define RAISE M(_RAISE) #define M_BL 5 #ifdef AUDIO_ENABLE #define AUD_OFF M(6) #define AUD_ON M(7) #endif +#define MUS_OFF M(8) +#define MUS_ON M(9) // Fillers to make layering more clear #define _______ KC_TRNS @@ -47,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_QW] = { +[_QWERTY] = { {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, @@ -65,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_CM] = { +[_COLEMAK] = { {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, @@ -83,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_DV] = { +[_DVORAK] = { {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, @@ -101,7 +104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ -[_LW] = { +[_LOWER] = { {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______}, @@ -119,7 +122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ -[_RS] = { +[_RAISE] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______}, @@ -130,16 +133,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,-----------------------------------------------------------------------------------. * | | Reset| | | | | | | | | | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| | |Qwerty|Colemk|Dvorak| | | + * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ -[_AD] = { +[_ADJUST] = { {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, - {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______}, + {_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______}, + {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Music (reserved for process_action_user) + * + */ +[_MUSIC] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} } @@ -150,87 +163,102 @@ const uint16_t PROGMEM fn_actions[] = { }; #ifdef AUDIO_ENABLE -float start_up[][2] = { - {440.0*pow(2.0,(67)/12.0), 12}, - {440.0*pow(2.0,(64)/12.0), 8}, - {440.0*pow(2.0,(55)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, - {440.0*pow(2.0,(64)/12.0), 20} +float tone_startup[][2] = { + {440.0*pow(2.0,(31)/12.0), 12}, + {440.0*pow(2.0,(28)/12.0), 8}, + {440.0*pow(2.0,(19)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8}, + {440.0*pow(2.0,(28)/12.0), 20} }; -float tone_qw[][2] = { - {440.0*pow(2.0,(59)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, +float tone_qwerty[][2] = { + {440.0*pow(2.0,(23)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8}, {0, 4}, - {440.0*pow(2.0,(67)/12.0), 16} + {440.0*pow(2.0,(31)/12.0), 16} }; -float tone_cm[][2] = { - {440.0*pow(2.0,(59)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, +float tone_colemak[][2] = { + {440.0*pow(2.0,(23)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8}, {0, 4}, - {440.0*pow(2.0,(67)/12.0), 12}, + {440.0*pow(2.0,(31)/12.0), 12}, {0, 4}, - {440.0*pow(2.0,(71)/12.0), 12} + {440.0*pow(2.0,(35)/12.0), 12} }; -float tone_dv[][2] = { - {440.0*pow(2.0,(59)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, +float tone_dvorak[][2] = { + {440.0*pow(2.0,(23)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8}, {0, 4}, - {440.0*pow(2.0,(67)/12.0), 8}, + {440.0*pow(2.0,(31)/12.0), 8}, {0, 4}, - {440.0*pow(2.0,(69)/12.0), 8}, + {440.0*pow(2.0,(33)/12.0), 8}, {0, 4}, - {440.0*pow(2.0,(67)/12.0), 8} + {440.0*pow(2.0,(31)/12.0), 8} +}; + +float tone_music[][2] = { + {440.0*pow(2.0,(12)/12.0), 8}, + {440.0*pow(2.0,(14)/12.0), 8}, + {440.0*pow(2.0,(16)/12.0), 8}, + {440.0*pow(2.0,(17)/12.0), 8}, + {440.0*pow(2.0,(19)/12.0), 8}, + {440.0*pow(2.0,(21)/12.0), 8}, + {440.0*pow(2.0,(23)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8} }; #endif +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_write_default_layer(default_layer); + default_layer_set(default_layer); +} + const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { - // MACRODOWN only works in this function switch(id) { - case _QW: + case _QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_qw, false, 0); + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); #endif - default_layer_set(1UL<<_QW); + persistant_default_layer_set(1UL<<_QWERTY); } break; - case _CM: + case _COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_cm, false, 0); + PLAY_NOTE_ARRAY(tone_colemak, false, 0); #endif - default_layer_set(1UL<<_CM); + persistant_default_layer_set(1UL<<_COLEMAK); } break; - case _DV: + case _DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_dv, false, 0); + PLAY_NOTE_ARRAY(tone_dvorak, false, 0); #endif - default_layer_set(1UL<<_DV); + persistant_default_layer_set(1UL<<_DVORAK); } break; - case _LW: + case _LOWER: if (record->event.pressed) { - layer_on(_LW); - update_tri_layer(_LW, _RS, _AD); + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { - layer_off(_LW); - update_tri_layer(_LW, _RS, _AD); + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; - case _RS: + case _RAISE: if (record->event.pressed) { - layer_on(_RS); - update_tri_layer(_LW, _RS, _AD); + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { - layer_off(_RS); - update_tri_layer(_LW, _RS, _AD); + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; case M_BL: @@ -254,7 +282,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) if (record->event.pressed) { #ifdef AUDIO_ENABLE audio_on(); - PLAY_NOTE_ARRAY(start_up, false, 0); + PLAY_NOTE_ARRAY(tone_startup, false, 0); + #endif + } + break; + case 8: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + layer_off(_MUSIC); + stop_all_notes(); + #endif + } + break; + case 9: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_music, false, 0); + layer_on(_MUSIC); #endif } break; @@ -262,9 +306,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) return MACRO_NONE; }; +uint8_t starting_note = 0x0C; +int offset = 7; + +void process_action_user(keyrecord_t *record) { + + if (IS_LAYER_ON(_MUSIC)) { + if (record->event.pressed) { + play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF); + } else { + stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row))); + } + } + +} + void matrix_init_user(void) { #ifdef AUDIO_ENABLE init_notes(); - PLAY_NOTE_ARRAY(start_up, false, 0); + PLAY_NOTE_ARRAY(tone_startup, false, 0); #endif } diff --git a/quantum/audio.c b/quantum/audio.c index 90f3c5a13f..6bd6532a3a 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -350,7 +350,6 @@ if (audio_config.enable) { if (note) stop_all_notes(); - notes = true; notes_pointer = np; notes_length = n_length; @@ -375,6 +374,8 @@ if (audio_config.enable) { TIMSK3 |= _BV(OCIE3A); TCCR3A |= _BV(COM3A1); #endif + + notes = true; } } @@ -404,7 +405,6 @@ if (audio_config.enable && voices < 8) { if (notes) stop_all_notes(); - note = true; #ifdef PWM_AUDIO freq = freq / SAMPLE_RATE; #endif @@ -436,6 +436,7 @@ if (audio_config.enable && voices < 8) { TCCR3A |= _BV(COM3A1); #endif + note = true; } }
\ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 02d3c74be6..d38e6fdb20 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -33,14 +33,14 @@ extern keymap_config_t keymap_config; #include <inttypes.h> #ifdef AUDIO_ENABLE #include "audio.h" - #ifndef GOODBYE_TUNE - #define GOODBYE_TUNE { \ + #ifndef TONE_GOODBYE + #define TONE_GOODBYE { \ {440.0*pow(2.0,(31)/12.0), 8}, \ {440.0*pow(2.0,(24)/12.0), 8}, \ {440.0*pow(2.0,(19)/12.0), 12}, \ } #endif - float goodbye_tune[][2] = GOODBYE_TUNE; + float tone_goodbye[][2] = TONE_GOODBYE; #endif static action_t keycode_to_action(uint16_t keycode); @@ -191,7 +191,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(goodbye_tune, false, 0); + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR |