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-rw-r--r--docs/feature_rgblight.md2
-rw-r--r--quantum/rgblight.c81
-rw-r--r--quantum/rgblight.h2
3 files changed, 50 insertions, 35 deletions
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md
index 08d0e9531e..f24a4f570c 100644
--- a/docs/feature_rgblight.md
+++ b/docs/feature_rgblight.md
@@ -148,7 +148,7 @@ The following options are used to tweak the various animations:
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
-|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`75` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
+|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`200` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127` |Adjusts how likely each LED is to twinkle (on each animation step) |
### Example Usage to Reduce Memory Footprint
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index d277029e4b..59b3f40264 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -42,6 +42,9 @@
#ifndef MIN
# define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
+#ifndef MAX
+# define MAX(a, b) (((a) > (b)) ? (a) : (b))
+#endif
#ifdef RGBLIGHT_SPLIT
/* for split keyboard */
@@ -933,7 +936,7 @@ void rgblight_task(void) {
# endif
# ifdef RGBLIGHT_EFFECT_TWINKLE
else if (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) {
- interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 50);
+ interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 30);
effect_func = (effect_func_t)rgblight_effect_twinkle;
}
# endif
@@ -975,8 +978,7 @@ void rgblight_task(void) {
#endif /* RGBLIGHT_USE_TIMER */
-// Effects
-#ifdef RGBLIGHT_EFFECT_BREATHING
+#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_TWINKLE)
# ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
# ifndef RGBLIGHT_BREATHE_TABLE_SIZE
@@ -985,17 +987,24 @@ void rgblight_task(void) {
# include <rgblight_breathe_table.h>
# endif
-__attribute__((weak)) const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
-
-void rgblight_effect_breathing(animation_status_t *anim) {
- float val;
-
+static uint8_t breathe_calc(uint8_t pos) {
// http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
# ifdef RGBLIGHT_EFFECT_BREATHE_TABLE
- val = pgm_read_byte(&rgblight_effect_breathe_table[anim->pos / table_scale]);
+ return pgm_read_byte(&rgblight_effect_breathe_table[pos / table_scale]);
# else
- val = (exp(sin((anim->pos / 255.0) * M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER / M_E) * (RGBLIGHT_EFFECT_BREATHE_MAX / (M_E - 1 / M_E));
+ return (exp(sin((pos / 255.0) * M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER / M_E) * (RGBLIGHT_EFFECT_BREATHE_MAX / (M_E - 1 / M_E));
# endif
+}
+
+#endif
+
+// Effects
+#ifdef RGBLIGHT_EFFECT_BREATHING
+
+__attribute__((weak)) const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
+
+void rgblight_effect_breathing(animation_status_t *anim) {
+ uint8_t val = breathe_calc(anim->pos);
rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
anim->pos = (anim->pos + 1);
}
@@ -1247,48 +1256,54 @@ void rgblight_effect_alternating(animation_status_t *anim) {
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
-__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};
+__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {30, 15, 5};
typedef struct PACKED {
HSV hsv;
uint8_t life;
- bool up;
+ uint8_t max_life;
} TwinkleState;
static TwinkleState led_twinkle_state[RGBLED_NUM];
void rgblight_effect_twinkle(animation_status_t *anim) {
- bool random_color = anim->delta / 3;
- bool restart = anim->pos == 0;
- anim->pos = 1;
+ const bool random_color = anim->delta / 3;
+ const bool restart = anim->pos == 0;
+ anim->pos = 1;
+
+ const uint8_t bottom = breathe_calc(0);
+ const uint8_t top = breathe_calc(127);
+
+ uint8_t frac(uint8_t n, uint8_t d) { return (uint16_t)255 * n / d; }
+ uint8_t scale(uint16_t v, uint8_t scale) { return (v * scale) >> 8; }
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
TwinkleState *t = &(led_twinkle_state[i]);
HSV * c = &(t->hsv);
+
+ if (!random_color) {
+ c->h = rgblight_config.hue;
+ c->s = rgblight_config.sat;
+ }
+
if (restart) {
// Restart
- t->life = 0;
- t->hsv.v = 0;
+ t->life = 0;
+ c->v = 0;
} else if (t->life) {
// This LED is already on, either brightening or dimming
t->life--;
- uint8_t on = t->up ? RGBLIGHT_EFFECT_TWINKLE_LIFE - t->life : t->life;
- c->v = (uint16_t)rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
- if (t->life == 0 && t->up) {
- t->up = false;
- t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
- }
- if (!random_color) {
- c->h = rgblight_config.hue;
- c->s = rgblight_config.sat;
- }
- } else if (rand() < RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY) {
+ uint8_t unscaled = frac(breathe_calc(frac(t->life, t->max_life)) - bottom, top - bottom);
+ c->v = scale(rgblight_config.val, unscaled);
+ } else if (rand() < scale((uint16_t)RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY, 127 + rgblight_config.val / 2)) {
// This LED is off, but was randomly selected to start brightening
- c->h = random_color ? rand() % 0xFF : rgblight_config.hue;
- c->s = random_color ? (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2) : rgblight_config.sat;
- c->v = 0;
- t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
- t->up = true;
+ if (random_color) {
+ c->h = rand() % 0xFF;
+ c->s = (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2);
+ }
+ c->v = 0;
+ t->max_life = MAX(20, MIN(RGBLIGHT_EFFECT_TWINKLE_LIFE, rgblight_config.val));
+ t->life = t->max_life;
} else {
// This LED is off, and was NOT selected to start brightening
}
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index c02fd4f37b..3f0c22be34 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -150,7 +150,7 @@ enum RGBLIGHT_EFFECT_MODE {
# endif
# ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE
-# define RGBLIGHT_EFFECT_TWINKLE_LIFE 75
+# define RGBLIGHT_EFFECT_TWINKLE_LIFE 200
# endif
# ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY